Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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73% positive of 15 · Mostly Positive · Live from Steam
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Create your own distinctive towers, enhance only the necessary components, and experiment with them in quick battle mode. THWN enables you to craft each tower individually using runes that determine the projectile and its effects, giving you the freedom to adopt strategies that suit your play style.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 73% on 2026-11-01 → 73% today (15 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hello defenders! The end of Q1 is near, and according to our Roadmap, the time has come to release our first MAJOR update, 0.8.0, also called The Troll Realm update. We changed a lot, in retrospect, in this form, we should have released Early Access, but let’s…
Hello defenders! Once again, we meet with news of a new update, version 0.7.2 has just been released with some more fixes and improvements. Changelog Features - Added support for DX 11 - Added more graphics options in Options -> Video, so you can make the game…
Hello defenders! 0.7.1 is out now with fixes and improvements based on feedback we received from you. Changelog: 1. Optimized mob shadows, so the game should be more performant when you have many enemies on screen. 2. Redesigned "Under attack notification" and…
THWN is out now for everyone to play, and some users have joined us on Discord and helped us out by sharing their issues and we did a quick patch to take care of them. Fixes: Players would get stuck in the tutorial because the wrong rune was unlocked. In some …
Hello defenders! A month ago, we released 0.5.0 with major overhauls, and today, for SteamNextFest we are releasing 0.6.0. This update includes: Revamped player HUD New build menu added, now you can place a tower, and a worker will come to build it. The worker…
The time comes again for a new release. We didn’t stop working this summer, and now it’s time to release version 0.5.0, just in time for Gamescom, Tacticon, and SteamNextFest! Where we will be part of this coming fall. This update is not small either, numerous…
Hello, brave adventurers! We have some awesome news to share with you today. We are super happy to announce that our game The Hero We Need is getting a huge update soon. It's called Dwarf Realm and it will take you to the icy lands of Kazarim, where you will f…
Sometimes an update takes a bit longer, they come with more content, fixes, balancing changes, and features, and these need to be tested more thoroughly. So we decided to create a public experimental branch on Steam that anyone can test what's upcoming. Feedba…
Hello defenders, We happy to share with you the THWN Roadmap for Early Access. You will also see it on the store page but most importantly, join us on Discord and help THWN shape up with suggestions and feedback as we progress. You will find that we're very go…
Get ready to immerse yourselves in a new world of adventure and action as The Hero We Need launches today on Steam Early Access. Developed over the past three years by our dedicated team of 3 and many collaborators, The Hero We Need offers an exciting and enga…
As we approach our early access release, we decided that we disable the demo so that we can decrease the workload on us while focusing on the main game. We expect a lot of changes and new content to emerge during Early Access, and keeping the demo up to date w…
Hello fellow defenders, We are meeting today at Dev.Play 2022, and we'll have a special broadcast with Baabuska on 25th October at 16:00 CET on her channel. Looking forward to seeing you all there.
Hello fellow defenders! We're happy to see everyone at DreamHack Beyond and today we are releasing a new demo update, 0.6.1 that brings performance fixes, reward changes to make demo more enjoyable and overall bug fixes.
Dear Defenders, We've been working hard on trying to get the spirit of The Hero We Need within a short demo; during SteamNextFest we again open the demo to everyone who wants to try the upcoming Tower Defense/RTS. Enjoy, and as always, join us on Discord if yo…
Dear Defenders, We've been working hard on trying to get the spirit of The Hero We Need within a short demo, during Tacticon we again open the demo to everyone who wants to try the upcoming Tower Defense/RTS. Enjoy, and as always, join us on Discord if you wou…
Just a few more days until Gamescom, and we are getting ready to welcome anyone that can come to our booth in Hall 3.2. at E-10g, we will have a demo station every day of the event between 12-15, so you can try The Hero We Need, new levels that had not been sh…
IT'S OFFICIAL!!! We will be part of the Nordic Pavillion at Gamescom in Koln (Cologne) where we will demo The Hero We Need in the Biz area to Press and anyone who wants to come by our booth. The founder (Georges Chitiga) and artist Andrei Cosma will be there t…
As we're getting close to an early release, we're here to answer every question you have about The Hero We Need and its making. So, here we are, I am Georges, creative director of The Hero We Need and I'm here to answer. AMA
Happy Holidays everyone! We are happy to announce that our work for the past three months is becoming fruitful, and now, with joy, we're announcing the release of version 0.3.0 of our demo and marking the transition from Pre-Alpha to Alpha stage. This new vers…