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92% positive of 475 · Very Positive · Live from Steam
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Impaler Gold is a fast-paced minimalistic arena shooter - now expanded and improved. Summon spikes to slay monsters, build barriers, and propel yourself into the air. Challenge yourself in this highly replayable rogue-lite shooter inspired by the classics.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 91% on 2026-11-01 → 92% today (475 reviews)
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1 item on Steam, newest first.

Works great on Steam Deck. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey everyone, We've prepared another round of improvements for Impaler Gold, this time we focus again on localization improvements, but we're also bringing down Hornet's power, as they have felt a bit too strong. Further localization fixes Added some improveme…
One of the most wonderful things about the recent surge of boomer shooters is seeing how different developers interpret what a retro FPS should be. Some like Amid Evil look to Heretic for inspiration, others like Dusk bounce off the Quake springboard. Then you…
Welcome to the Golden Era of impaling! The time has come, and Impaler Gold is now available worldwide! It is a completely free update for everyone who owns the game, and it will be integrated with the base game for everyone who purchases it from today onwards.…
Hey everyone, Ever since launching Impaler, we wanted to do more with the game, add more features, and, simply, make it the best game it can be. Over the past year, we’ve released regular updates, allowing you to compete in the Leaderboards, expanding the numb…
Hey all! Welcome to Update #4, also know as the (Unreal Tournament voice) M-m-m-m-monster Update! This time we're introducing a completely new monster, adding new mechanics to some of the monsters, and making the Demoness no longer an optional monster. She's h…
Hey all! Update #4 is getting ready to get out of the oven, and we feel comfortable enough to launch it on the beta branch to gather as much feedback as possible. This update is focused on monsters revamp, offerings mechanic rework, and more. You can check out…
Hey everyone! Hope you’re all having a solid 2026 so far. We’re checking in to let you know that Impaler is featured in the Action Roguelikes category of theTiny Roguelikes 2026 event. If you haven’t added the game to your library yet, now is the perfect time …
Hey everyone, We're back with another patch! This one brings a highly requested feature, which we weren't too sure about since it required an additional keybind. Initially, Bullet Time was activated on the first shot after filling the bar on top of the screen.…
Hey everyone, We've been collecting feedback since the "Gold" update, and we're coming back with a round of changes aimed at improving gameplay, visuals, and overall performance. We've shortened the campaign rounds, increased weapon damage, and increased the f…
Hey everyone, We've been taking a closer look at gamepad performance this last couple of weeks, and today we're introducing Aim Assist function for gamepad users - it can be found in the settings menu. Alongside that, we're tinkering a bit with weapon and mons…
Hey everyone, The Leaderboards for Collectathon are here! Be nimble, be quick, and be ruthless to claim the top spot on the Leaderboard. Update #7 also brings new achievements for our new game mode, along with some improvements, bug fixes, and support for 15 a…
Hey everyone, We'd like to let you know that the current Impaler Leaderboards will be reset with the upcoming patch on Thursday, September 12. The competition will start fresh in the Campaign arena, as well as in Collect-a-thon, which is getting its own, separ…
Hello! It’s hard to believe that it’s already been over a year since we launched Impaler and introduced you to the arena filled with fast-paced action, relentless challenges, and retro-inspired aesthetics. In the most recent updates we’ve laid some groundwork …
Hey everyone! In the last update we've laid the groundwork for introducing exciting new content to Impaler. This time around, we are thrilled to introduce NEW MONSTER CLASS - Hornet and Hive, alongside some balance adjustments, gameplay tweaks and bug fixes. H…
Hey everyone! It's been a while, but welcome to Update #5.6! While we are working on future Impaler content, we thought it would be cool to release a rather ligher patch on the content side, but at the same time introduce a handful of QOL changes and squash so…
Hey everyone! Welcome to a lighter, #5.5, update. This time we're introducing 2 new upgrades, and a bunch of QoL and balance changes that should make your Impaling experience more comfortable and, most of all, more fun. Here are the full patch notes: Major Cha…
Hey everyone! Update #5, focused on WEAPONS, is now available! It introduces a brand new melee weapon, that is very different from every other piece in the arsenal. The Sword allows you to cut down foes at a close range, but also its shattering shards will sur…
Hey all! Welcome to the Update #4.5! In this ".5" update, we'll be tinkering with existing systems, rather than adding new content. This time we're taking a look at the gravity, since the floatiness of the Player Character has been coming up pretty frequently …
Hey all! Welcome to our first ".5" update! While we're hard at work on the Update #4 which revolves around the monsters of Impaler, we've prepared something really cool for you! Introducing: Leaderboards. From now on your high scores will be placed in the worl…
Hey everyone! Leaderboards are coming to Impaler! In the next patch you'll be able to compete in the worldwide ranking against other players! We're aiming to launch this update by the end of this week! There's one thing we need to do to ensure a fair and squar…