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76% positive of 13 · Mostly Positive · Live from Steam
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Malfunction II is a journey that'll feature vast exploration and difficult obstacles to overcome. You've awakened on an inescapable planet crawling with the Plague and your objective is to uncover the mysteries behind this dilemma and to finally put an end to the Plague- once and for all.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 76% on 2026-11-01 → 76% today (13 reviews)
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Added: Added a save game disclaimer (I've had multiple reports of this feature soft-locking the game upon loading saves and unfortunately it's an engine related issue) Added a stuck button in the pause menu (This should be the best workaround for said issue ab…
Fixes: Fixed certain Obstruction related scenarios from softlocking the game after clearing the wave (the required kills have been lowered across the board so hopefully this will solve the issue furthermore) Fixed the game from potentially softlocking when ent…
Fixes: Fixed Region 5 (Windfall Dawn) from giving an error when attempting to start an Obstacle Fixed Region 4 (Khaidu Ridge) from giving an error when attempting to start the mission Fixed Dwenguil's aiming reticle from slowly phasing through the ground Until…
Fixes: Fixed the "Dwenguil Returns" achievement from not unlocking Changes: Changed the description of "Dwenguil Returns" Steam achievement to be more accurate Until next time!
Malfunction II - V-3.01: Fixes: Fixed the game from not adjusting music volume when attempting to change it via settings Fixed instances of multiple dialogue boxes overlapping each other Fixed the generators from softlocking the game upon completion (LVL3) Fix…
Fixes: -Fixed the level selection from giving the player incorrect variables (this essentially disabled mode switching which prevented progression) -Fixed the level selection from giving the player an invalid amount of HP Changes: -Changed all of the Region's …
On this day, 10 years ago, 11/12/14, Malfunction was born. It's been a great journey thus far and I am proud to announce I have returned from hiatus. Here's a deep-dive on the beginning phases of Malfunction: Malfunction's early stages were quite unknown. I ha…
Surprise! Malfunction II - V-3.0 IS HERE! It's been a long wait yes, but I promise it'll be worth it! Let's discuss some of the biggest additions. New Narrative: Dwenguil is no longer alone on the Isolate Chasm- Throughout your journey you'll find many f...
Hello again everyone! Instead of leaving you all in the dark I figured I'd throw together a little blog to showcase some things I've been working on in addition to the next Malfunction II update (which will officially be addressed as 3.0) While the update itse…
Hello everyone! I know there's been a long gap of silence in regards to Malfunction II's status and what's planned for the future. However I'd like to assure everyone right now that the game is still very much in development and things have been shaping up int…
Malfunction II - V-2.0 NOW Available! That's right! Let's list off some of the biggest features. Overhauled narrative & story: Malfunction II's entire narrative has been changed. Dwenguil has awoken on the Isolate Chasm; a planet that is surrounded by a ...
Malfunction II is going Free-to-Play! What does this mean for paid owners? Don't worry! Existing owners will not be forgotten. I have quite a few things in plan for them that'll show my gratitude. That's right! Just make sure you either launch the game o...
Malfunction II has officially released today via Early Access! To celebrate, the game has launched with a 20% off discount. Be sure to grab it now and continue Dwenguil's story! htt...
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.