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Raiders and Beasts! December is the start of winter, cold, pre-holiday time and one of the most important Beast Hour updates! Open Alpha From 22 December, 5 pm UTC, we invite everyone to play Beast Hour any day and time – the Оpen Alpha starts! Download the ga…
Raiders and Beasts! The end of fall is the scariest night of the year! This day ghosts, werewolves, vampires and other horrible creatures wake up and go hunting. And now, after a long sleep, a creature of darkness awakens, and its name is Fiend! Fiend is just …
Raiders & Beasts! As we bid farewell to summer and embrace the autumn winds, we're thrilled to finally unveil the date of the Community playtest and tell what we are working on currently! Community playtest Our team has worked a lot since the previous playtest…
Raiders & Beasts! The summer is ending... and we're gearing up for another round of public testing and have some exciting updates to share with you. Dive into what's coming next for Beast Hour – discover what we've added & changed to make our game even better.…
Raiders and Beasts! We've already told how Raiders were created and what concept was used for them, so today it's the Beasts' turn. Beast Hour wasn't originally planned as the game with unique characters: all Raiders were knights in armor, and the Beast was on…
Raiders and Beasts! Today, we will explain the reason behind having 8 players in the game session. The game was initially planned for 10 players: 8 Raiders and 2 Beasts (we've already told about the first idea of the game). We've planned an unusual 'team vs te…