Last 7 days
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10% positive of 982 · Overwhelmingly Negative · Live from Steam
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SuperPower 3 is a modern geopolitical sim in a planet Earth setup. Rule the world or challenge your knowledge about demography, economics, military strategy, as well as political issues across the globe. Compete with or against other players, or just try to do better than the real-life politicians.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 10% on 2026-11-01 → 10% today (982 reviews)
No authorized Steam key store lists this game right now.
Does not work on Steam Deck. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
== version 1.0.8 == Feature - Domestic use of military. This will use your land units to raise stability in your country, but lower approval Behavior - Internet user % will go drop to 0 only if the budget in telecom is at 0. - Personal Taxes change the support…
Hello everyone, we are happy to provide you with a fresh new update today, including new features, thematic maps, AI behavior improvements and multiple bugfixes, with a strong focus on the economic sector. == version 1.0.7 == Feature - Occupy country action li…
Hello everyone! After a safe beta-testing period (thanks to everyone who participated and provided us with great feedback), we are happy to introduce our Economy update! == version 1.0.6 == Economy - Added inflation and Prime Interest Rate - Displays monetary …
== version 1.0.5 == Behavior - Beta - new UI representation of paths, based on unit types - Coups will now lower government stability and approval. If government approval is low (
== version 1.0.4 == New Feature - Time speed control UI - Button to see private sector trades - The RateArrows are now positioned to the left or right of the text box depending on the justification of the text to avoid the text being over the arrows - Added to…
== version 1.0.3 == New Feature - Data History window that enables historical comparison between countries of data UI - Added the average corporate taxes in the Economic - Sectors (details) window when a sector is under private control - Resources on thematic …
You've Got the Power: Geopolitical Simulation SuperPower 3 Out Now! Vienna/Austria, Sherbrooke, Canada, October 7th, 2022: Time to show the world, what kind of a leader you are: SuperPower 3 is out today for PC and puts you in charge of one of the 194 nations …
Money Makes the World Go Round: SuperPower 3 Sheds Light on Economy Vienna/Austria, Sherbrooke, Canada, September 29th, 2022: Investing in infrastructure is critical. And education, of course. And Healthcare, and research ... and hey, what about the environmen…
As the leader of a nation, you have to take many aspects into consideration. One of the most critical ones is the demography of your citizens. Any population consists of different cultures - in SuperPower 3, this is defined as a certain set of values. These va…
It's The Demography, Stupid! SuperPower 3 Expounds Important Feature in New Trailer Vienna/Austria, Sherbrooke, Canada, September 22th, 2022: As the leader of a nation, you have to take many aspects into consideration. One of the most critical ones is the demo…
For The Greater Good: Grand-Strategy Game SuperPower 3 launching October 7th, 2022 Admit it - when it comes to politics, you've thought at least once, "Oh, I could do better than our actual leaders!". Well, from October 7th, you can prove it in SuperPower 3, a…
One aspect where SuperPower 3 differs from SuperPower 2 is in tactical combat. While the SuperPower series isn't a wargame per se, warfare has always been an integral part of geopolitics and how the game is played. The game is a geopolitical simulator, meaning…
Probably the largest challenge in developing a game like this, apart from everything else, is in the fact that we're grounding it in reality. To achieve this, we knew that just having a game design team wasn't going to be enough. We needed actual people who wo…
Modding has always been a top priority for GolemLabs. We grew up as gamers in the age of Doom and Quake, and many other great games that were highly moddable. We always enjoyed the basic version, and then got really invested in mods and extending the games to …
Gather around kids, and let Grandpa tell you stories about Pascal programming, forcing a program to fit inside 640KB of RAM, and direct access to memory to plot pixel colors in VGA… Or, to be more on topic, SuperPower 1 was released in North America 20 years a…
We have arranged for a second Q and A with one of the developers of SuperPower 3 over on the Discord. Feel free to drop on by and ask any questions you have about the game and its development. The Q and A will last from 17:00 CET to 18:00 CET
For our second Dev Diary, we thought we could talk about the Characters’ aspect. It’s another thing that we wanted to address in SuperPower 3, making changes from the first two games. From the beginning of the development, our Artists’ team worked hard to find…
In 2 hours we will be hosting a Q and A with the developers of SuperPower 3 over on the discord in the #QandA channel If you have any questions about the development of the game which I am sure that you do then feel free to ask them in #QandA and hopefully the…