Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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90% positive of 107 · Very Positive · Live from Steam
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Get ready to rage with your friends in this co-op precise platforming adventure! You're stuck in Hell. You can only jump upwards and all you have to do is escape … it can't be that hard, right?!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 90% on 2026-11-01 → 90% today (107 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hello everyone. Today we have yet another small-ish patch that fixes some of the jumping bugs and a few quality of life improvements - Fix a phantom jump when landing and playing dead - Fix a micro double jump while in the quicksand - Fix the player not chargi…
Today we have another small patch that has a few game improvements and fixes: - Apply another fix for having player names appearing as "" - Rework how the players are synced across the network - Fix the networked players glitching while in the quick sand - Red…
Today we have another small patch that has a few game improvements and fixes: - Improved collisions for the gems on the quicksand level - Fix the networked player names sometimes appearing as "" - Reduce the network traffic for networked games - Pause the time…
Hello everyone! Hope you all are having a great day. Amazing how over 20 of you have already beat the game, with some insanely fast times! Today we bring you some quality bug fixes, which should improve core game experience: - Bug fix to stop phantom 'clone' p…
Made the first level just a little bit easier