Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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90% positive of 10 · Positive · Live from Steam
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Quickly build beautiful cities on colorful islands in the ancient Mediterranean Sea. The perfect game to play and relax for half an hour.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 90% on 2026-11-01 → 90% today (10 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hello everyone! another month, another little update for First Days of Atlantis. Here's what changed: Improve terrain generation for large maps Rotate the camera by pressing the mouse wheel down and moving the mouse Added new color scheme Added new map templat…
Hello everyone, here's another little update for First Days of Atlantis. Added the option to automatically sort the cards in your hand. Added bigger maps for longer games. They are still pretty basic, so if you have any ideas for the bigger maps, let me know. …
Hello everyone, here's the first little update for First Days of Atlantis. The following changes have been made: Added wider aspect ratios than 16:9 (If you have any trouble with them please let me know) Added the otter Oswald and his friends. They swim around…
Hello everyone! 🎃🦇 It's the first time since the game's release that I'm writing a devlog and the Halloween update for the game just dropped. That means I'm going over the latest changes to First Days of Atlantis as well as everything else that has happened …
Good morning everyone! ☕ It's been two weeks since the last update and unlike last time I could actually work on the game in both weeks. This - and the fact that most of the big topics were already finished - allowed me to tackle a lot of smaller things that g…
Good morning everyone! ☕ It's been two weeks since the last update, so let me show you what happened in that time. Unfortunately I had surgery this week, which means it's pretty much just one week of development and none of the changes are actually released as…
Good morning everyone! ☕ It's been another two weeks and I've got a new update for you. This time I did some behind the scenes stuff to improve the experience of playing, which is why the list of changes is a bit smaller this time. I'm pretty sure you'll like …
Good morning everyone! ☕ It's been another two weeks and I've got a new update for you. This time I actually finished the feature I wanted to show you last time. It was a bit trickier to implement than I thought, so I think it was a good decision to give it so…
Good morning everyone! ☕ Another two weeks have passed and here's another update for First Days of Atlantis. Unfortunately I was sick the past weekend, so I couldn't finish an exciting new feature, which is a bit of a shame. But you can look forward to it in t…
Good morning everyone! ☕ It's been two weeks since the first update and some exciting new things have been added to First Days of Atlantis! So grab your hot beverage of choice (I've got my coffee right next to me as I'm writing this) and let's take a look at t…
Good morning everyone! ☕ It's been ten days since the store page for First Days of Atlantis went live and I've just published the first update. So grab your hot beverage of choice (I've got my coffee right next to me as I'm writing this) and let's take a look …