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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hello, Finally after months of hard work I managed to update graphics from low poly to high poly. It is still not completely finished yet but I'm happy with how the game is looking now. I decided to release the game as an early access title because I feel I ca…
Last few weeks I was working on new updated character creator system. I'm using 5 big personality types to give traits to the character. Traits are important in social interaction as if a player's traits matched with another character while interacting it give…
The type of customer who will visit your shop depends on the advertisement method used. Each type of customer has different preferences about a product, cheapskates want to buy products below their list price, and Big spenders are more interested in a product …
My main inspiration for this game is "Open for business". I always dreamt of making game with in depth tycoon system but controls and feel(personal and relationship aspect) like Sims. Tasks Player can not only control his character but also other employee's to…
Hello, After working on Retail Store for over a year finally game goes to the beta stage before its release. Originally game was 3rd person RPG game with Tycoon elements but throughout the development I figured out that Top down approach is better. If anyone i…