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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hello there. I had to upload a small fix of something that was reported to me today and it was a kind of a "big" deal. Whenever you saved the game by completing the first objective, after you loaded the checkpoint your objective text would be giving you a wron…
Hello. I just wanted to let you know what was in the latest update (yesterday). After adding all this new stuff in the game, some bugs came with that. For example whenever you would go prone underneath a tent, its collision would mess with your character and y…
Hola my friends. The next update is going to take a bit longer but there are quiet a few good reasons for it. Thanks to the people that support Eminus already, I was able to buy some assets that will bring the game to a whole new level. The whole character mov…
Hey hey, I've added and changed a few things that I believe will give you a kinda different & improved experience. Let's start with what has changed: Getting shot at will now feel more realistic, since the AI fires faster but has a bit less accuracy. You are n…
Hello. I did a few fixes along with some changes in the animations. For instance, before the update you could see what weapon your are holding only when you were aiming. Now you can see which gun is your character holding at the bottom right of your screen(see…
Dear Players, After receiving plenty of feedback about the difficulty of the game, I decided to drop a small update changing a few things. Stationary AI Guards are now firing about 0.6 seconds slower. All AI guards have now 45% accuracy instead of the previous…
Hello everyone! I am finally back with some important changes. What's new: Accuracy Starting with the biggest thing on the list, I finally made a significant change to the AI. So far the enemy always had the same shooting accuracy. It wouldn't matter if you ke…
A new threat arrived. They are stronger and more accurate than the regular soldiers, and you can't stab them in the back. Make sure to be the one who acquires target first otherwise your chances to win the fight will be close to none. In other news, the AI is …
Hey hey. This is a big update with a bunch of new features and improvements. The Main Menu: I've reworked the game's main menu and gave it a way better- more professional look. The Settings: The game settings are now clearer, plus now you will know which setti…
Hola amigos, how are you? So here's what's new: THE SWAY IS FINALLY REDUCED by 80%: It is now easier to aim while standing. You are welcome. Cover System: There are now more places to take cover. Being in the bushes while crouched, will make you invisible to t…
Hello everyone. I added leaning to the game and changed a few keybindings (see full list in the in-game menu > controls). Reworked weapon holding and movement animations. Fixed: not being able to finish the third objective if you have loaded the game from a ch…