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81% positive of 216 · Very Positive · Live from Steam
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Nadir is a roguelike deck-builder with a twist: the cost to play a card is an enemy reaction you can predict. Craft your own cards to slay powerful demons. Gather resources, expand your city, grow in power and conquer the underworld.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 81% on 2026-11-01 → 81% today (216 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Greetings, Sinners! We have updated our free-to-play Prologue - which brings a lot of polishing touches, new features, and unlocking a lot of additional free stuff! The game is growing with content and we're able to give you some more of it, to let you taste t…
Hello, everyone! A new update for Nadir’s Prologue just went live. We polished some of the systems in the game and introduced a few bug fixes to found and reported issues. Thank you for playing the new build and sharing your feedback and reports via our offici…
The biggest update of Nadir’s Prologue is already here! We’ve spent a lot of time and effort to bring you, what we believe to be the best version of our game! A lot has changed so let’s take a look at all of the new and updated features: Double Cards The...
Hello Sinners! It’s been almost 5 months since the release of the free Prologue to Nadir! Over this time, you amazed us with your reception of the game – we’re heading towards 90% of positive reviews! We used your priceless feedback to improve the Prologue by …
Sinners! The time has come for you to revisit the cursed city of Nadir once again. Out of the depths of Hell, raises the updated and extended Prologue of our hellish deck builder! For those who haven't had a chance to play our game yet – In Nadir, you will emb…
Hello, sinners! We are proud to share with you the Early Access version of Nadir! You can finally try out all the hell circles that we prepared, with dozens of new enemies, cards, and Damneds. You are also getting access to a second playable character - Vlad T…
Greetings, everyone! Autumn leaves cover the roads leading to hell. Nights are darker and lengthy, allowing the Filth to crawl out and disturb the land of the living. All those abominations you can meet on your way down are coming from the depths. But in the d…
The long-awaited update for Nadir is available for testing! We have an early version available for you on our beta test branch. If you are interested in helping us polish this update, before it goes live officially, hop in, please! How to access the beta branc…
Hello Sinners! In the most recent update, we have presented a roadmap telling you what features you can expect in the near future to be added to Nadir! Today, we are explaining further the Double Cards feature, and showing the possibility to craft your own car…
Prepare for trouble… and make it double! Full image We present you with a WIP insight into our upcoming feature - Double Cards! Two different outcomes are enclosed in a single card. Playing a Double Card on a Profanum (Red) Stella will give you a red card effe…
Sinners! Brace yourself, as the wait is coming to an end. Very soon, you’ll be able to walk the cursed streets and halls of Nadir in an updated and extended Prologue of our hellish deck builder. Today we offer you an exciting sneak peek of what’s to come. Intr…
Welcome back, Sinners! You seem to have grown a little since the last time we met. Perfect! Today, we are here to talk just about that. No card left behind! You know the feeling when every few encounters, your once powerful attack instead of beheading your foe…
Sinners! Last week we started a little tour around Circles of Wrath and its lovely denizens. Time for the second round! Chain effect The horny (as in: corneous) fella below is the Acolyte of Wrath. Ace up his sleeve is the Chain effect. What it does, you ask? …
Greetings, fellow Sinners! This week we’ll have a little detour from the grand systems and mechanics diary to give you a quick look at the new pack of monsters we’re currently implementing into the game. Circles of Wrath After the Prologue, some of you were as…
We start here where we left off in the previous devlog. We had a working paper prototype with a simple action-reaction loop. Now was the time to start implementing it. At that point in development, we still worked within a classic turn-based scheme. You have a…
Greetings, fellow Sinners! Designing Nadir's unique fight mechanic was a real pickle, as previous devlogs might tell you. The last time we visited the wretched designer’s room, there was a brilliant-at-first-sight-but-not-really Threat Counter feature flushed …
Hello sinners! As you might remember from the previous devlog episode our initial idea to shake the canon of the genre was Threat Counter. In a nutshell, it was mana in reverse: you could spend as many points as you want, but the more you spent, the more power…
Fellow Sinners! Following your feedback, we have updated the Prologue. We focused on improving the variability of the enemies' abilities to bring even more variety into the condensed experience of your journey through Hell. We also made a bunch of Quality of L…
Greetings, fellow Sinners! When we sat down with Nadir, we wanted to shake the genre a little. We thought single-player deck-builders are a bit stiff genre, especially when it comes to battles: you have mana, you play cards until you run out of mana and/or car…
Hello Sinners! Nadir is a rogue-like deck builder where you journey through the underworld city of Nadir as a Sinner who serves one of the Deadly Sins, in your quest to rule over the halls of Hell…or simply work as an amusement for the everlasting Sins. These …