Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steamโฆ
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other storesโฆ
Loading from Steamโฆ
73% positive of 443 ยท Mostly Positive ยท Live from Steam
Loading reviews from Steamโฆ
๐๐ต๐ข๐บ ๐ฒ๐ถ๐ช๐ฆ๐ต. ๐๐ต๐ข๐บ ๐ฉ๐ช๐ฅ๐ฅ๐ฆ๐ฏ. ๐๐ข๐ต๐ค๐ฉ ๐บ๐ฐ๐ถ๐ณ ๐ด๐ต๐ฆ๐ฑ๐ด. ๐๐ง ๐บ๐ฐ๐ถ ๐ฅ๐ฐ๐ฏ'๐ต, ๐๐ถ๐ฏ. Play as Abigail in her quest to find her grandmother in a cursed forest. Use your spellcasting abilities to hide from various dangers. Will you survive the night?
Live data from Steam, tracked by SteamPlayerBase.
Does not work on Steam Deck. Results from Valve's own testing.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 73% on 2026-11-01 โ 73% today (443 reviews)
No changes recorded yet.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
- Restored the ending cutscene.
- Restored the March 17th update. - Fixed a bug where the creature was getting stuck invisible when she would need to teleport instead. - Fixed a bug where the creature would sometimes run away after the player looked at her for too long, even if she needed toโฆ
Hello everyone, Apologies for the people who downloaded the game today. It seems the last patch introduced a few game-breaking bugs, so I temporarily reverted those changes while we're investigating what went wrong. I should be able to push the update back shoโฆ
FIXED : Pushed a new lighting build, this should drastically increase performance. Fixed a French translation error in the main menu. Added subtitles to the introduction cutscene. Increased the delay between texts within the introduction cutscene. Added indepeโฆ
Hello everyone! Sorry about the awkward silence following our game's release. Many thanks to everyone who showed interest in our project, you guys are the reason why we've decided to push it slightly further than we originally intended. We've taken a short breโฆ