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Hello Survivors.Last week we covered how to break into a base. This week, we're on the other side of the wall.Sooner or later, you'll hear it. On PvP servers, it's the crack of a battering ram or the boom of a cannon somewhere close. On PvE servers, it's the I…
Hello Survivors.Lost Isle has changed a lot over the last several weeks. This week and next, we're walking through Raiding 2.0: what we rebuilt, why we rebuilt it, and how it should feel from both sides of the wall. This week is all about offense.New Raids, Ne…
Hello Survivors.This week we're rolling out the Community Board: a single stop for NPC quests, player bounties, and mob bounties. We've reworked how rewards flow through the system, and given NPCs the sense to be afraid when the Isle turns hostile.The Communit…
Hello Survivors.Motes are the essence of life; the fifth element that alchemists on the mainland have chased for centuries. Every living thing carries them, and when a life ends, they linger. This week we cover changes to how you gather them, and a new way to …
Hello Survivors.This week is a builder's log. Your deed lives on your HUD. Frames get new inserts. Walls get new decorations. And your build can finally be capped with iron and a proper roof.Frame of LifeYour property deed tracks four scores that shape your ba…
Hello Survivors.The Island has changed since you last set foot on it. Here's what's different.Character DevelopmentThe NPCs on The Island are the first faces you meet, and how you meet them shapes everything that comes after. We've reworked them in two ways.Th…
Watch the developers play
Watch the developers play
Watch the developers play
Join us next week for another round of Lost Isle Playtests, running Wednesday to Monday!As we keep moving towards launch we appreciate any opportunity to hear what the players think about the Lost Isle. Those thoughts have helped shape a lot of the changes, ad…