Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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35% positive of 99 · Mostly Negative · Live from Steam
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Commanding Nations brings back the fun gameplay of RTS. Build anywhere and produce as many units as you want, as long as you can collect the needed resources. Play with one of the 3 unique Nations and destroy your opponents.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 35% on 2026-11-03 → 35% today (99 reviews)
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Good Evening Commanders!! I am very pleased to finally launch this major update to Commanding Nations, the update includes a new fresh UI for the menu system and lobby, with teasers of currently unavailable menu items of things that are in the workings. So fir…
Hey Everyone, With the intention of being completely transparent and open with you all regarding ongoing development I unfrotunately have to report a small delay. The delay has been caused by some of our core systems being upgraded to help improve overall perf…
Greetings Commanders! As you know I hinted on the next update for CN! Well it's coming this weekend! So let's have a look at what we have in store for you all: UI: So this has been a long time in progress but I am pleased to announce that most (if not all) of …
Good Afternoon Everyone, We were contacted by multiple community members regarding a bug when playing Skirmish with Scav selected, and with the help of these members we have located the issue and have released this hotfix to address it. Scavs can now be used w…
Greetings everyone, here is the patch note for our newest update, 0.0.112. As we have highlighted previously we will still enjoy some rest until the first of February where we will resume proper development and communication. We, however, still wanted to give …
Greetings everyone, here is the patch note for our newest update, 0.0.111. It introduces the oil pumpjack as a building to capture on the map, as well as destructible obstacles for heavy units to crush. Alongside it comes 12 bug fixes and improvements. Update …
To all who have supported the journey of Commanding Nations, thank you for your continued support, it is with a heavy heart and an immense amount of sadness that I must inform you that ongoing work to rebuild CN has come to an end, it is the hardest decision I…
Hello everyone, I hope this message finds you well. It's been quite a journey working on commanding nations over the past few years, and I couldn't have done it without your support. I understand that many of you have been eagerly awaiting an update, and I wan…
Good Morning Commanders, While I am working towards a playable and enjoyable build I have decided to take advice and make Commanding Nations Free to play for the forseable, at least until the game can be improved to a level I am happy with to start charging ag…
Greetings Commanders Firstly I would like to apologise to all the community for the silence in the past few months, a lot has been happening with CN in the background, the main change is that I Have taken over full control of development from code to visual an…
Hi Everyone, It's been a while since our last update, but we are glad to be back. We have been working on multiple things in the past few weeks. Scav is still receiving additional units and improvements just like Hong Corp. the only thing which was still buggi…
Hey Everyone, 2022 has had many ups and downs. We worked as hard as we could to get Commanding Nations into Early Access and then even more, non stop on fixing as well as improving the game thanks to all the feedback and suggestions which were provided by all …
Greetings everyone, we would like to inform you all that due to the size of our next update we have decided to take an additional week to work on it and test it fully. Not to leave you empty handed, we have decided to instead give you another teaser in the for…
Hello everyone, this week we wanted to take a moment to give you a look at a work in progress feature that will be introduced soon to Commanding Nations, vehicle crushing! Depending on the vehicle, you'll be able to crush a variety of obstacles to create new a…
Greetings everyone, we've just opened the playtest for Commanding Nations. If you wish to help the game further by testing the latest pre-release builds before they go out and reporting any bugs you may find, you can send your application by going to CN's stea…
Hello everyone! For this week's teaser we wanted to talk about the new construction visuals that our talented 3D artist and developers and bringing to Commanding Nations very soon. Beforehand we used a holographic effect for buildings, but now we have spent mo…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.