Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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78% positive of 75 · Mostly Positive · Live from Steam
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Run a fantasy town for adventurers. Save it from monsters. Save it from itself. Watch it crumble to dust. Do it all again.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 78% on 2026-11-01 → 78% today (75 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
We're back at it again making some little changes so the game is all up to date just in time for our biggest sale yet! In between working on our next projects we've been roped in for one last job to settle the score once and for all, for now... We humbly prese…
After releasing our biggest content update yet, we've had a few priority fixes and improvements we wanted to get out before we get started on our next adventures. Improvements Added post-game progress summary screen on game over Request reward and upgrade cost…
Hail Traveller! Guild Co. has notified us of some changes you might notice around town. With major content updates and mechanical improvements from player feedback, there's just too much to mention it all, but we'll be giving it a go below! Major Content Updat…
All done with a huge week down in Melbourne for PAX Aus, forcing our hand in getting a new patch out and into the world! This patch update adds a number of QoL features and a bunch of great bugs: Improvements Added save reset button to options menu We needed t…
Aaaand... we're back! What have we been up to lately? Aside from a lot of boring internal upgrades and bug fixes, we bring controller support, a new in-game stats page, and Steam trading cards! We've added a few other things along with a whole bunch of bug fix…
New year, new patch update! This patch update resolves some minor bugs, improves some visuals, and addresses some QoL issues: Bugfixes Camera control not framerate independant for keyboard and controller input Improvements Made birds fly at varying heights Add…
So as it turns out, FTRM was nominated for The Australian Game Developer Awards' Excellence in Emerging Games category this year (yes, that feels super cool and weird to type out). If you're at the event, please come grab us and give us a good shake to bring u…
After a disappointing cancellation in 2021, PAXAUS returns this year along with, for the first time, exclusively, Fantasy Town Regional Manager... IN-PERSON! If you're at PAX that weekend, make sure to swing by and check out our booth in the Indie Rising secti…
For all our fellow game devs, the Caps Collective team will be headed to GCAP22 in Melbourne! Whether you're a student, looking for a fun side-project, or interested in open-source dev, come chat with us about what we do and how you can involved with the team …
We're only a few weeks away from release, so hear from the developers in the last days of polish and writing.
With the days counting down to release and a pinboard full of uncharted, free-wheeling ideas, we've reached that sad part of development where we finally have to tell each other "no" more often than we can say "yes, and..." That being said, during these last f…
Fantasy Town Regional Manager from developer Caps Collective is an upcoming turn-based city-builder that has a little deck-building sprinkled in and the code is available on GitHub. Read the full article here: https://www.gamingonlinux.com/2021/08/fantasy-town…
Come join us play a bit of FTRM, a turn-based city builder about managing the chaos that comes from running a town for adventurers. We'll be having a developer commentary, and answering any questions you send our way!