Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 2 · 2 user reviews · Live from Steam
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Mixing old and new, Astrokicker is inspired by classic shootemups going back to the 80s, with a few twists. The player gets to fly in any direction, and using a combination of skill and strategy, takes out the starbases controlling warpfields.
Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (2 reviews)
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changed: Windows (1 download)
We updated the projectile graphics with some nicer visuals More coming, please leave us some feedback in the discussion forums and let us know what sort of things you'd like to see!
Updated projectile graphics More coming, please leave us some feedback in the discussion forums and let us know what sort of things you'd like to see!
Massive Controls update - Replaced internal controls system Support now available for keyboard/mouse Support now available for joysticks (or other input systems) - tested with Logitech Extreme 3D Flight Stick Faster loading times Increased 'spread' speed of sp…
Bringing back the rumble, and also providing a means to change monitor and video mode in options. It is probably best just to leave the video mode and monitor, but for users who need to change this, it is now possible. We also changed the way we do force feedb…
Refactored some of the way resources were loaded Added loading screen Increased the height of the healthbars Audio adjustments New blaster shot audio in Modern
Crashes may be the result of issues with our native input module (for gamepad force feedback), so we are disabling the module for the time being. It will return as a configurable item in the near future. Disabled native input module Made intro slightly less an…
We’re getting AstroKicker ready to leave Early Access. Here’s a look at the combat changes we’re preparing. Modern. The station core is open and its turrets are still firing. Starbases give you a choice now. You can take out a weapon turret, or knock out the r…