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Things are super busy on the audio side of things, but I wanted to drop a few sneak peaks of two cool audio moments in the game. First, you have to blow up a building… And I had a ton of fun designing the sound and effects for one of the abilities in the game,…
Welcome back, fellow pigeon enthusiasts! It's time to soar through the latest highlights of our feathery adventures in Pigeon Simulator development. Over the past three months, our dedicated team at HakJak Studios has been hard at work, spreading their wings a…
https://i.imgur.com/KdjMpCQ.png This month we focused primarily on the player hub, intro/tutorial scene, menus and build stability as we prepare for the upcoming playtester program. (more info on that soon!) Check out the FULL DEVLOG here. Some highlights incl…
This month we touched on nearly every part of the game, as we prepare things for playtesting soon. Check out the full devlog, with tons of pictures n stuff, over here. Some highlights: The Space Station err The Nest 2.0 RPG elements in player and level progres…
Check out our big end-of-year recap video where we reflect back on 2022 and look into the New Year! Lots of behind-the-scenes and upcoming teasers to see, plus watch our studio lead, HakJak, act like a fool, haha! Some excerpts below... {STEAM_CLAN_IMAGE...
It's been a while since we've given you a proper devlog update (2021 Recap Video), so let's take a look at what we've been up to this first part of 2022! Enemy Concepts When trying to transform the world into a Pigeon Paradise, you’ll naturally make some enemi…