Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
92% positive of 603 · Very Positive · Live from Steam
Loading reviews from Steam…
Free on Steam. The demo has its own app, so its players are counted separately.
The engineering roguelike. Construct your combos by wiring circuits. Build crazy machines to zap the monsters and trigger satisfying chain reactions. Discover devastating synergies and create overpowered builds.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 92% on 2026-11-01 → 92% today (603 reviews)
No authorized Steam key store lists this game right now.
Works great on Steam Deck. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Dear tinkerers,I got another nice little update for you as we move into Steam Autumn Sale.Three unloved modules got a complete overhaul into new kinds of passive modules. Further work went into UI and some bugfixes.NEW: THE SPHERESThe three Grav. Injection mod…
Dear tinkerers,summer is slowly winding down here in Berlin and I've been wiring away at what is another mechanically dense update that brings some all-new content and lots of fine-tuning.Welcome to everybody who joined since the last update, and thank you to …
Major BugfixesFixed a bug with the Reactor Boss' shield getting reapplied on turn rewind / run loadFixed retroactive handout of camp structure achievementsFixed a bug where jack colors would not stay the same when moving from tutorial to real runMinor Bugfixes…
Dear tinkerers,hope you're all having a great summer.Quite the big number of new players joined since the last update so hi everybody and welcome to the Rogue Voltage community!This update brings quite the number of changes that I am excited to share with you.…
Fixed critical crash when using the new oil can module
Dear tinkerers,I am back after a small break after the 1.0 launch and have a lot of new content to show you.ALL NEW MODULE TYPE: SPARK PLUGYou might recognize their effects from their former identity as passive nitro bottles that would hand out boost. Nobody l…
Dear tinkerers,Rogue Voltage is out for one month now. Heartfelt thanks to everybody who picked it up for the 1.0 release and joined the wiring obsession! There are so many games coming out every week in the roguelike genre alone, and they're all splashy and f…
Dear tinkerers,In 2019, 7 years ago, I had the idea to make a JRPG which you control like a modular synthesizer. Here is one of the first prototype screenshots from that year.7 years and an insane amount of work later, including 2 years of Early Access with a …
Some good news before launch on Friday: The 1.0 build of Rogue Voltage is Steam Deck Verified.Thanks again to Steam's QA team for working with me through this, it was not trivial for reasons of UX and font sizes.Rogue Voltage is launching into version 1.0 afte…
One of the most unique and unusual roguelike deck-builders around, Rogue Voltage is set to leave Early Access on May 1st. Read the full article here: https://www.gamingonlinux.com/2026/04/clever-engineering-roguelike-rogue-voltage-1-0-arrives-may-1st/
Dear tinkerers,after 2 years of Early Access almost to the day and 6 years of development in total: Rogue Voltage is finally launching into version 1.0 on May 1st 2026. Here's what you can do to support the launch: Share the Social Media Postshttps://bsky.app/…