Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
100% positive of 15 · Positive · Live from Steam
Loading reviews from Steam…
Free on Steam. The demo has its own app, so its players are counted separately.
Help Pal overcome the curse forcing him to hide from light. Explore the world of Vector and join an epic adventure through a beautiful world of shapes and colors in this tight platformer.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (15 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
1 item on Steam, newest first.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Patch v1.0.2 Improvements Fix a few typos in English and French translations Bug fix Remove Add to Steam wishlist button + quit screen confirmation on main menu Remove toggle FPS button from release builds Adjust a trigger for a fixed camera in the lava biome …
Version 0.3.6 brings lots of improvements for the game. Most of which are things I could only fix thanks to the many bug reports I received during the recent full game Playtest. Here's the changelog since release 0.3.0 which was the version played during the P…
So while I was polishing the last bits of the game and preparing for a large playtest I thought to myself: Did I ever tell them about the cloud ability? It's another way for Pal to play with light. And this time, you'll create the shadow yourself! Like a fancy…
As we're approaching release, I'm polishing the last bits of contents and I have to say I'm having a blast with this new lava biome. It just looks so alive, and it's a joy to work with. In this area, the main gameplay mechanic is based on lava puddles and lava…
This is it. The Next Fest is right around the corner and the demo of Pale Night is finally available on Steam for free! And with it, the first major update, adding storyline elements, dialogues, cutscenes, character controller quality of life, French translati…
The public beta has been out for a couple of weeks now and I received tons of feedback! This is very exciting! By the way, if you missed out on the opening of the beta, you can still sign-up here. I smoothed off a few rough edges that you guys pointed out: A f…
Pale Night is finally out today! This was a real adventure for me (almost two years!) and no matter how the game does, I'm so proud to have released it. It would not have been possible without the help of people like you, who playtested the game and gave me so…
Join me live to chat about Pale Night during the Steam Next Fest. I will be answering any questions as well as showing some behind the scene juicy details. I will be reacting to a playthrough by someone from the community on Twitch as well as a speedrun of the…
Join me live to chat about Pale Night during the Steam Next Fest. I will be answering any questions as well as showing some behind the scene juicy details. I will be reacting to a playthrough by someone from the community on Twitch as well as a speedrun of the…
This is it! It's finally time to announce the release date, so without further ado, Pale Night will be releasing on June 20th, in two weeks! Checkout the release trailer: Speedrun Contest But that's not it! For the release, I'm hosting a speedrunning contest o…
This is already the end of the beta. I just wanted to let you all know that this is the final day for playtesting Pale Night. The playtest will stop being accessible around midnight tonight (midnight your time, whatever your time zone is). I also wanted to wel…
I've been waiting for this moment for so long. It's finally time to playtest the whole game! I'm so excited! I'm opening a beta-test session with a limited number of participants for a week starting today, so grab your seats early! As a way to thank you for pl…
In case you missed it, Pale Night was part of the official selection for the Tiny Teams festival. Many great games were showcased, and I'm honored Pale Night was chosen to be part of it among so many giants. Pal and Pook say thank you ❤️
Hi! I'm Simon, the solo developer of Pale Night, and tonight I'll be live with my friends from Affectus and Aveliana both solo developers themselves! Join us live, and you'll be able to ask us anything about our games and how we make them. The first live we di…
Pale Night is a narrative platformer where you must avoid light to stay alive. Join the composer Zenibuka and developer Simon as we play Pale Night's demo live for the Next Fest launch! We'll be there to answer all your questions: how did the project came to l…