Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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75% positive of 20 · Mostly Positive · Live from Steam
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A casual factory builder for everyone. Construct production lines, complete objectives, and unlock new machines as you grow your industrial empire—no stress, no combat, just satisfying progress.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 75% on 2026-11-01 → 75% today (20 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Added Polish language. Shoutout to Lordi on Discord. Also huge thanks to Phildjii who updated the font to support Polish.I'm still looking for translators! If you are fluent in Italian, Spanish, Portuguese, Swedish, Norwegian, Finnish, Dutch or any language at…
Small update for translations, no content changes.Bunch of translation fixes for the objective complete screen:Perk names were missing translations.Perk rarity were missing translations.Flavor text were missing translations.I'm still looking for translators! I…
The game has now been out for a month, so I guess it's time to drop the "post release" notes and just call them regular update notes 😊This update is mostly about language, but I sneaked one QoL fix in as well.QoL: Rotating clipboard with a container will also…
Today marks 2 weeks since release, and here's another round of fixes and improvements.Changed the number font to a monospaced version. This should make rapidly changing numbers in the top bar less annoying to look at. Suggested by Uglybob on Discord.UI scale 2…
Just a small hotfix to patch up a few mistakes in 1.02.Bugfix: Pasting sawmills would not reset the recipe, allowing them to keep producing even when not next to wood tiles. Talk about renewable!Bugfix: Containers could reset a side configuration in some cases…
Hey Magnates. The second post-release patch is here. This time I fixed two very important performance issues and a few other things. So, if you have had any stutters happening, I humbly suggest you try again and see if they are gone now.Bugfix: Block sound emi…
No combat. No threat. No creatures arriving to eat the thing you just built. Factory Magnate is a casual factory builder: production lines, objectives and new machines to unlock, minus the stress. Just the specific pleasure of watching a line you designed your…
Factory Magnate is 20% off in the Steam Summer Sale, June 25 to July 9.Since the release ~2 months ago, the game has been updated to provide fixes and quality of life improvements, as well as translations for multiple languages. It's safe to say that the most …
It's here. After all this time, Factory Magnate is officially available on Steam, and I couldn't have made it this far without you.From the wishlists and demo plays to every piece of feedback you shared, your support helped me finish this game. I'm genuinely g…
It is with great pleasure that I can finally announce the release date for Factory Magnate.▶️ Watch the announcement trailer here:This passion project of mine, that I wrote the first lines of code for back in 2020, is finally a reality after all these years of…
Hello, Magnates!The day has come. Factory Magnate, my passion project through 5+ years, is finally participating in Next Fest. This may not mean a whole lot to you, but it does to me. I've been looking forward to this day for several years!Why, you ask? Becaus…
Just in time for the Steam Automation Fest, I'm extremely happy to announce that the long awaited demo is now available. For some of you this has been a super long wait of several years, and I thank you for your patience.Factory Magnate is designed to be a sor…
Hello! I have some fantastic news to share! As some of you may know, I'm a solo developer who has been working on this game for almost 4 years now, on and off. While I love creating the game, I must admit that the business and marketing side of things isn't my…
Greetings, Magnates! Oh boy, this update is long overdue. I'm happy to report everything is going well. I picked up development early January and have been at it ever since, although I've been taking it a little bit easy in May. But overall It has been 5 super…
Greetings, Magnates! It's been 5 months since the last devlog, but that doesn't mean the game is abandoned. Oh no. My absense is explained by the simple fact that I needed a break. Being an indie game developer isn't easy; it comes with a lot of stress and con…
Works, but may need extra effort. Results from Valve's own testing.