Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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98% positive of 51 · Very Positive · Live from Steam
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Play any Tabletop RPG online with a simple and quick to setup interface using fog of war and player tokens to keep track of the action.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 98% on 2026-11-03 → 98% today (51 reviews)
No authorized Steam key store lists this game right now.
Does not work on Steam Deck. Results from Valve's own testing.
1 item on Steam, newest first.

Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hello everybody, I know it's been a long time since the last update. This patch is bringing some long overdue bug fixes while I continue to polish a substantial overhaul of the rendering systems to finish up multi-layered map support; work that has been moving…
As always, if you'd like to follow along with development you can join us on Discord! This patch has been worked on in parallel with the Multi-Layer feature, which is taking longer than I hoped to get developed due to a lot of life changes (all of them are goo…
Added a "Launch Player Window" button next to the DM's ready checkbox - this will join the game you are in with the player client. Potentially fixed a rare rendering issue where some clients are unable to render the map, tokens, etc, and just show an empty bac…
Fixed a crash when deleting maps after opening the campaign switch menu. Fixed a bug with large-sized tokens where the token was in the wrong spot if you didn't grab it by the top-left corner. Fixed a bug where token de-select was higher priority than token-mo…
As always, if you'd like to follow along with the development, or get some help getting started, then join us on discord! https://discord.gg/2kaQdX5zAb This update brings big changes to how maps are shared, which will be a huge improvement to Game Masters with…
This update addresses a problem when a map is created and defaults to having a grid, the token size wasn't properly initialized, and would result in invisible tokens when switching to non-grid map styles.
To follow along with the development, report a problem, or just say 'hi', Join us in Discord! This update, adds a Floor/Layer Management system so that each map can have multiple layers,rather than a separate map for every floor. While this update is relativel…
As always, if you'd like to follow along with the development, or get some help getting started, then join us on discord! https://discord.gg/2kaQdX5zAb This update adds the ability to send information from Dudes to your discord server. To connect the two, simp…
Here are the details for release 0.3.4.0. I'm pretty excited for the new features on offer here, it should really streamline play for those who like to use digital dice, without spoiling the low-friction setup for tokens. I've also made some improvements to th…
You can join the event in discord here: https://discord.com/invite/2kaQdX5zAb I'm planning to stick around for an hour, but will try to be there until folks run out of questions. Hope to see you there!
Hey everyone, Dudes on a Map's Workshop page is now live! If you're new to Dudes on a Map, the free bundle includes, note that everything you need to run or play a tabletop RPG is included for FREE for the duration of early access. You can also join us on Disc…
Added Multiselect features, with the following functions Ctrl+Left-click a token to add or remove it from a group. Ctrl+Left-click and drag a rectangle to add most things to a group. Some tokens (like player tokens for the GM, or locked tokens) can't be added …
Beautifully drawn maps are great and all, but sometimes you just need to put up a room with some obstacles and bad guys, and that's where the whiteboard map shines. No need to provide a map image or setup anything complex, just doodle some lines and roll for i…
Fixes in this version are small and pretty sporadic so here's the list: Auto-detect map luminance and select white/black gridlines at map image change. Added feature to shuffle-style initiative to shuffle after a configurable number of rounds Added a notes fie…