Last 7 days · history since Nov 1, 2026
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50% positive of 2 · 2 user reviews · Live from Steam
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In this Horror Story you go on a search to find your friend Sara who went missing in a mysterious area called Crystal Woods which is rumored to be cursed for over 800 years, since a certain incident.
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Not tested by Valve yet. Results from Valve's own testing.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 50% on 2026-11-01 → 50% today (2 reviews)
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changelog This update got a lot bigger than initially anticipated. There is a wide range of improvements. I tried to incorparate feedback and add quality of life improvements, better guidance and more. Chapter Uncertainty received a lot of adjustments and feel…
My Plans for v.1.2 View On The State Of The Game Version 1.1 already added quite some improvements to the game but still.. So far the game is not doing too well in terms of people being interested in it and from what I saw, I think quite a few people had other…
Based on the first feedback I got. I increased the voice over volume by a fair bit, should be a lot better now. If you have anything, let me know. I will try to further improve the game. Cheers, Leon Drace
Changelog For this update I went through all scenes, in editor and game build. I resolved all the loading issues which were due to a bugged iterative event. I also made numerous improvements to existing events, viusally, technically or just in terms of story. …
The first three chapters. Saves will be compatible. A more detailed overview will be in a seperate post. (Upcoming Release) Cheers, Leon Drace
Vision It has been really long since the last update but I wanted to focus on a major update that improves every aspect of the game since the initial version of the game was quite far off from my original vision. You now may ask what this original vision is an…
I want to keep updating and improving the game. The main story is done but I feel like in some areas I could add maybe another event or voiceline, improve visuals or whatever comes to mind. At the same time I'm also working on a Side-Story which will focus mos…
I'm proud to say the game is finally finished. Sorry for releasing the game so late. The last few days were rough, as a one man show, it is hard to estimate time and when there are bugs they need to be fixed. So I kept on playing and polishing the game and I'm…
The game will be out on February 25th. As of right now you will be able to play the first three chapters, atleast a few hours before release. Down below more about the development. I will talk about the development process and why I decided to do it this way a…
Happy New Year. I hope you got through it somewhat well. Overview Today I wanna talk about my plans for the castle in the next few weeks and how the start area is coming along. Alpha 0.4 Over Christmas and New Years, I wasn’t able to get as much done as I hope…
First things first, Happy Holidays and welcome to the fourth edition of Dark Space Friday! Overview Today I want to show some of the new additions coming to the game and the first alpha version coming next week. For the most part I will use some pictures to ca…
Overview Today I want to talk about why the update is not out yet and marketing. Current Update The current update takes a bit more time and instead of smaller updates I want to also provide more content. I will explain why further down below. For example, the…
Overview Today I will talk a bit about the upcoming Woods update. The update will add a new building, items and a storyline which will tie everything a bit more together. Progression The new addition is mandatory to further progress. You will also need to find…
Overview Today I will start a format that will function as a weekly update on the game. What I'm working on, how the next update is coming along and what I'm overall working on. I will try to split it into different topics like: general direction of the future…
My initial plan for the project was to deliver bigger updates with more content but I think it would be better to frequently release updates. My current plan is to push out an update every friday, there might be exceptions if it is something bigger and mandato…