Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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68% positive of 172 · Mixed · Live from Steam
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Once upon a time gods sent you here. You’ve slept in a glass sarcophagus for hundrends of years. When people find themselves on the brink of extinction, you’ll have to wake up. Now, the time has come. Get up and save the medieval village from the monsters coming from the abandoned dungeons!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 68% on 2026-11-01 → 68% today (172 reviews)
No authorized Steam key store lists this game right now.
1 item on Steam, newest first.

Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Fix: - Changed minimap style - Fixed a bug where character names were displayed incorrectly in the dialog box - Fixed a bug where the health of the bosses did not disappear from the player's screen - A few other small changes
Fix: - Fixed a bug when the mini-map did not appear on the location "Bunker" - Fixed a bug when the key to the village head's house did not disappear - Fixed a bug when after completing the quest "Ancient Treasures" the quest icon did not disappear from the NP…
Content update: - Added new location - Metro/Bunker - Added 5 types of new enemies - Added a new type of notes - audio diary - Added new quest - Added 3 new achievements Added new weapons and items: - Handmade hammer - Electric guitar - Ring of Irvine (The tra…
- Adjusted minimap scale - Missing phrases and words added in localization - Now the player does not move during dialogues - Now the quest with an electric lock and a door in the second dungeon is issued without the need to interact with the door - Added a but…
- Adjusted minimap scale - Missing phrases and words added in localization - Now the player does not move during dialogues - Now the quest with an electric lock and a door in the second dungeon is issued without the need to interact with the door - Added a but…
- Added aiming mode (holding RMB), allows you to rotate the character towards the mouse while running and attack without hovering the mouse over the enemy. - Dash is now performed by double clicking on the right mouse button. - Added animations for running sid…
Hello everyone!This is the MadRock team, and the team lead of Eclipse 2: Invasion of Darkness. Today, we'll tell you how development is progressing, what has changed since the release of the demo, and what we're currently working on.A lot of time has passed si…
The demo version is available on Steam right now. Yes, there are still two or three years until the game's release, and the game will be improved and improved. But our team of enthusiasts hopes for your support, understanding and positive feedback today.You ca…
Hello everyone! Today we present you the gameplay trailer of Eclipse 2: Invasion of Darkness. Add the game to your wishlist, because very soon we are preparing a large demo version for release, with gameplay for 3-4 hours. See you soon! Add to Wishlist - Eclip…
Hello everyone, friends! Over the past week, a lot of work has been done on the bugs. Thanks to all those who support me and report problems with the game. I try to respond quickly to your comments. Today I would like to summarize the first set of updates and …
Greetings to everyone! We've come a long way. Special thanks to everyone who supported , subscribed, liked and commented. Eclipse is available in steam now and I'm going to take a break. This big work requires a nice rest after all. I'm worried and excited abo…