Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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88% positive of 1,067 · Very Positive · Live from Steam
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Project Sparrow is an arena shooter focused on bow and arrow combat, fast-paced movement, and outmanoeuvring your opponent. Fight alongside your teammates in 2v2 and 3v3 or challenge them to a duel. Step into the arena and awaken the archer within.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 88% on 2026-11-01 → 88% today (1,067 reviews)
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
public preview
Original version of Project Sparrow
Hey guys, just a quick update for now! Our game server hosting provider shut down so we've done a small update to move these over to our new provider. The following regions are now supported: eu-central-1 eu-west-1 us-east-1 us-east-2 us-west-1 us-west-2 ap-so…
- Bots can now shoot players (let me know if you find them too difficult or hard to play against and I can adjust how hard they are. I'll be bringing bot difficulties for you to chose before the match starts in a future update) - Bots now react to sounds from …
Art:New concept art has been made, you'll be seeing this around our socials! Gameplay:Fixed void rift exit effect sometimes appearing in the wrong place + clean upVoid rift trail removed when the portal spawnsIncreased Shadowform cooldown from 60 > 80sThrowing…
Gameplay: Increased initial slide impulse from 200 > 220 Reduced braking deceleration when sliding from 140 > 120 Increased void rift horizontal portal exit impulse from 1000 to 1250 Air control increased after using a wallbounce increased from 150ms > 300ms I…
- Fixed decals showing on characters - Updated UI for round ending kill, killcam and spectating other players - Fixed a bug with bots targeting players when out of sight, they will now return to pathing correctly - Fixed a bug where you could get stuck in crou…
New mechanic Parry: Using parry will activate a 500ms window where if you receive melee/kick damage you will knockback the player, deal 40 damage and daze them for 2.5s Parry has a 6 second cooldown Successfully parrying a player will reset your parry cooldown…
Hey guys! Sorry it's taken a while to get this one out. This patch introduces the first class addition to the game. I've been wanting to do this since forever and it's finally here! Please bear in mind this is just the first iteration, there will still be many…
Hey everyone! We’re partnering up with Saved.gg to give you the chance to create content about Project Sparrow—and get paid for it! Here's how it works: Post as much content as you like about Project Sparrow—clips, edits, memes, tutorials! And for every 1,000 …
Custom Games: Custom games are finally available again, sorry this one took so long to get into the new version! We have added the functionality to do the following: Create a new custom lobby with a invite code Choose the map Choose the game mode Choose the re…
The rework is now live, update your game to get the latest update. I want to thank everyone who has supported so far on this Early Access journey, I hope you can see how much this game means to me and all of you. We will continue to update the game with freque…
As we progress closer to releasing the rework, we want to open a short test to make sure we have everything working as intended! We'd love for you to come and help us test this Saturday December 7th 7:00PM - 8:00PM GMT. HOW TO ACCESS Right click Project Sparro…