Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
76% positive of 59 · Mostly Positive · Live from Steam
Loading reviews from Steam…
In the wake of the Nacho Wars, your alien family embarks on a galactic journey to Lilith -- a faraway planet of new hope. Discover the history of the Mugalo galaxy. Relax to in-game radio. Grow your fishing, farming and spacefaring skills in a casual adventure across a cosmos of 1000+ unique worlds.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 76% on 2026-11-01 → 76% today (59 reviews)
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Valve hasn't published test details for this game.
1 item on Steam, newest first.

Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Happy New Year, This patch addresses only one bug. Thanks to @Aberzhully for finding it. Best, -john & pete Bugs Can now remap WASD as desired. Previously this was impossible due to a specific use of virtual axes within the game engine (Unity).
Happy Thanksgiving, This patch introduces draggable UI windows, and several other quality of life improvements. Our community had identified some of these as helpful updates, and other we simply chose to do on our own. Best, -john & pete Quality of Life Can no…
Hope everyone is enjoying the fishing update! This patch adds support for custom key bindings & corrects a few other items. Polish Players can now create custom key bindings using the settings menu. In addition to every 5 minutes, autosave will now occur when …
Hello all, We were able to complete our fishing system, "Mugalos of the Deep"! Right now there are ten fish that can be caught throughout the galaxy, but once players get a feel for the system we may add a greater variety of fish. Caught fish have various weig…
This patch corrects a small store bug, and updates the title screen with some more pertinent information. Thanks @Cutter & @ghostface for finding this one. Polish The title screen now displays the game's latest major updates. The title screen now displays the …
Most of the changes in this patch were directed at making the game more playable and friendly for new players. Our development testers got pretty good at the game (due to playing so frequently, haha) -- so, in this patch, we notched the difficulty back quite a…
Hello all, Two major road map items are complete and included in our latest patch! We performed a complete overhaul of our character \ RPG system, and additionally made some significant game flow changes that are most evident in the post-game info page (this i…
Hey all, We were able to address one major community desire (autosave), and snuck in a few other updates. Regarding the "color corrections", the game was originally developed on monitors with a rare gamma setting -- so during development, to us, the game appea…
Hey all! We have stepped ahead with transitioning Lilith Odyssey to a full release! For those wanting more content and larger scale mods, we’re sorry for any disappointment. While we don’t have any plans to add more to the game at this time, well, as the young…
This patch corrects a small store bug, and updates the title screen with some more pertinent information. Thanks @Cutter & @ghostface for finding this one. Polish Moved the "R" to Rotate key note so that it does not overlap with the de-materialize text. Balanc…
"Citizen. Register your inventories at the kiosk. Exchange your goods, and then exit the trading floor. All transactions are monitored and sanctioned by the IGG." This latest update is another large update to the game. The IGG Small Goods Marketplace is availa…
With our first major update since our initial Early Access release, we hope to provide casual gamers with a more suitable and low-key a game mode: Sandbox Mode. In Survival Mode, players are asked to keep oxygen meters, power meters, and other survival threats…
In this patch, a number of items in the community backlog were fixed (see below). The biggest changes are the ability to play with metric units enabled, and the minimizing of the tutorial. See below for more details. Thanks for your patience -- we've been taki…
In this patch, we were able to continue our march through the community backlog. We also corrected some items in our personal backlog. The current focus is still on playability, polish, and balance. On a positive note, the game is pretty stable right now. From…
This patch mainly focused on polish & some strange issues that we noticed in streams. We're also just generally working through a larger bug log, and trying to fine tune our game mechanics, area by area. This patch will initiate some changes to the handling of…
So it seems like some of our ease-of-play economic balance changes may have gone overboard. This patch brings them closer to the ideal values (hopefully). We also fixed a few save-game bugs, and some game-polish issues. Thanks to @DeexEnigma, @Voxel, @Saracen,…
Finally done! We are happy to announce that we are locked in for a launch of the game, this Friday, August 20th! It has been a really long time for us. As a pair of game-developers who have worked on this project for five years while simultaneously holding ful…
Over the last few weeks, we've been hard at work putting together a playable demo of our game -- and we'll be releasing it tonight at 10 PM EST! Please jump on steam, give it a download, and let us know what you think! For our small team (just the two of us) a…