Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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95% positive of 24 · Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Build a ship. Load the cannons. Let the chaos begin! Jump into online PvP regattas and naval battles, unlock powerful upgrades, and rule the seas. A well-built ship is the key to victory!
Live data from Steam, tracked by SteamPlayerBase.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 95% on 2026-11-01 → 95% today (24 reviews)
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Ahoy, Captains!A new update for Leonardo's Island is here, and this time I've added something I've wanted to implement for a while — ship ramming!Until now, your cannons were your main weapons in battle. But now you have another option: your ship itself!Full S…
Hello everyone!This is a smaller update, but it includes several important bug fixes and some improvements to the minimap.Bug fixesFixed an issue with the biggest mast in the game.Fixed cases where entering matchmaking could fail when the connection was unstab…
Multiplayer Demo Update (0.2.0) + Early Access Next Week! 🌊⛵Hello everyone!Early Access is getting very close — Leonardo’s Island launches on September 30!Before that, I wanted to release one more important Demo update and let you try some of the systems that…
(Regular big update)Demo version 0.1.2What's new:Added more languages:The demo now supports all 30 languages.Added hints:In the left menu, you’ll now find a new button: Logbook.Inside the Logbook, you can find hints and about:How to buildHow to sailHow to figh…
(Regular update)Demo version 0.1.1Improvements & TweaksShip PhysicsImproved ship collision handling — both between ships and when interacting with the environment. Collisions should now feel smoother and more reliable.Aiming MechanicsThis change is not very no…
(Regular update)Demo version 0.1.0What's new:Fly with cannonballs:Key: GIf you press G before firing, you will follow the cannonball from launch until impact.If you press G while one of your cannonballs is already flying, the camera will follow the last fired …
Thank you to our first Early Access players! 🌊⛵A huge thank-you to everyone who has already joined Leonardo’s Island in Early Access!Making a game solo is one challenge. Helping people discover it, gradually building a community, and keeping the game growing …
Hi everyone! 🌊⛵I’ve seen several players in the demo asking in the in-game chat:“Is there online multiplayer? So far I’ve only played with bots.”Yes! Battles and Regattas are fully online, and you can play against real players.I can already see in the server …
All modes and all maps are available!The “Random Battles” and “Random Regattas” modes currently feature bots(but I did my best to make them competitive.. ho ho ho! )Online play is available with Steam Friends (the “Steam Friends” mode).To join it, you and your…
Hi everyone! I’ve opened access to the playtest to everyone who’s interested, and I would like to share the details:The game is for Windows.The test build weighs a little over 900 MB.By default, the graphics quality is set to Ultra. I tried to optimize it as b…
Hello, subscribers!The prologue game Leonardo's Island – Origins is already available!Those of you who have been following the game’s development for a while may remember that back in October 2024, a demo was released where you could build different structures…
Finally, an Update! The Game's Journey: Past, Present, and the Road AheadHey everyone! I’ve just updated the Steam page, and I’d love to share the story behind how the game has evolved—what it looked like before, where it stands now, and what’s coming next.On …
Ahoy!Don't pay attention to the interface — it's just an early mock-up so I can work on the core logic.I've long wanted to make it so that in the game, you could build not just your own ship with some customizable parts, but actually shape the hull itself — an…
Hello! A big thank you to everyone who played my demo at Gamescom Asia 2024! Your feedback, ideas, and bugs discovered have been incredibly helpful. The critical bugs have been fixed in this update. I’ve also decided to open the shipyard in the demo, so now yo…
Hello, everyone! Today is my birthday, and I'd love to share a video highlighting the results of the work from the past two months. Initially, I was thinking not to post anything about unfinished features, but since it's my birthday, why not! Yes, the demo is …
Previously, I mentioned that I would participate in Steam Next Fest in October. Well, I’ve changed my mind! This weekend, I attended IndieDevDay in Barcelona. I wasn't an exhibitor, as I discovered the event after the submission deadline, but I went to talk wi…
About 8 or 9 years ago, I honestly can't remember exactly when, I stumbled upon some YouTube videos of the game Besiege. I was absolutely blown away. The fact that you could build something that moves, destroys, and explodes was fascinating. At that time, I wa…