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75% positive of 28 · Mostly Positive · Live from Steam
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battleMETAL is a successor to the 90's mech games, a cross between the mech-piloting of Mechwarrior 2 and ferocity of Quake. Command a massive warmachine bristling with firepower as you blast through a war-torn world.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 75% on 2026-11-01 → 75% today (28 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Small incremental patch. Weapon Rate of Fire, and reload speed added to Arming Menu. EMP and Ion weapon descriptions more accurate for buffs/debuffs. PAC shield penetration mechanics simplified. Fixed issue where player energy pool wouldn't start fully charged…
Bug fixes, some refactoring and cleanup. Gameplay Light Autocannon / ATC switched from hit scan to full projectile. fire rate 0.28 -> 0.32. damage 5.5 -> 9.0 spread increased. 25% damage reduction against buildings. AI accuracy ratings working again. Player an…
+ Balaket : speed : strafe : 120 -> 130 + Warden : speed : all : 165 -> 160 + rebuilt AI pathing for map O3M1. + fixed issue with animations having incorrect background.
+ Fixed some map areas where players can get stuck. + fixed AI node paths for O2M1 and O2M2. + fixed objective trigger issue in O2M3. + fixed intermittent aiming issue.
Leg animations were affected by monitor framerate, and the issue has been addressed. I've also updated graphics options to make V-sync and custom refresh rates as either/or.
Fixed bug with Ramshocks not building charge and not activating. Rebuilt directional hit indicators, will show HUD hints for attacks that come to player's rear 270 arc. Weapon adjustments. Flak Cannon - Damage per pellet: 3.0 -> 4.5 Light ATC - Damage: 5.0 -> …
I started working on battleMETAL 10 years ago on July 6th, 2016. It was released 6 years ago, and I provided updates as best I could over the past several years. When I started the entire project, I didn't really have a long term vision; just that as a hardcor…
MetalTech: Earthsiege , October 1994, by Dynamix. Short history: Dynamix made Mechwarrior 1 in 1989. As they started working on Mechwarrior 2, Activision pulled the rights. Activision's Mechwarrior 2 would of course go on to be a legendary game in its own righ…
BIG PATCH NOTES ---------------- Almost 2 years in development, not bad for a 1-person team. There's a lot more work under the hood to achieve most of these items, but this is easiest to read highlight. I focused as best as possible on improving the quality of…
Right-click the game in your library. Go to 'Properties'. Click 'Betas'. Select `test-5.0.0-rc1` branch. play game normally.
I know its been almost a year since I've posted any update to the steam page, but I have continued work on the game where I can find the time. Originally I had only planned to do a few map updates and some code refinements for a hypothetical '4.0.0' release. T…