Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 8 · 8 user reviews · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
An adventure-RPG game with a set of fresh gameplay mechanics, inspired by cult classics such as the Gothic game series.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (8 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Good times to you! Here, a small update for you. Nothing significant. Changes: - Slightly expanded the main quest. - Added prompt cards for combat skill buttons that show the descriptions of effects they can apply. - Reworked some tilesets. - Minor bug fixes a…
Good times to you! Here's another update, to expand your journey! Changes: - Expanded the main quest. - Added one more combat encounter. - Added various combat animations. - Added various combat sound effects. - Reworked patterns of certain enemy skills. Fixes…
Changes: - Added footstep sounds for NPCs. - Fixed various bugs with player's footstep sounds. - Added mouse inputs which can be binded using settings (RMB, mouse wheel, side buttons, but not LMB). - Added an option to reset controls to default. - Fixed variou…
Changes: - Fixed some combat skills-related issues. - Added a new custom font (that is mostly an unnoticeable change, but it helps in generalization of the game's assets). - Minor UI changes. - Addressed some technical issues. - Added a fullscreen option (if t…
Good times to you! It's a pleasure to announce that this long-in-development update is finally out! This time, the patch notes won't be so detailed, instead we'll focus on the main changes. Changes - A direct expansion to the main plotline, adding more events …
Good times to you! I'm happy to announce that the Jet-coloured Blood update is now live in alpha! The detailed patch notes with the changes will be posted later, when the update is moved out of alpha branch in which it is now. As of now, there are certain thin…
Good times to you! After a long period of radio silence I guess it's time to say that this time was spent working on a new content for the game: to be blunt, in it's last iteration, the game looks very shallow and boring: the locations are very empty and short…
Good times to you! It's been a while since I've made a somewhat consistent post regarding what exactly is in development, or what kind of features are to be included to the game, so here's a sneak peek at the new movement mechanics I'm currently implementing (…
Good times to you! It's been a while since I've posted something newsworthy, and it's also been more than a year since the first build of the game has been uploaded to Steam, so I think it's time to share some thoughts with you. So what happened? As mentioned …
Good times to you! With this post, I'm starting a series of blog posts which will contain bits of information regarding the development behind OverTime! The question the might bother some of the players is "where's the update?", and to answer this, I should ex…