Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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0% positive of 1 · 1 user reviews · Live from Steam
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A minimalistic retro RPG with auto-battle in mind; Battle, Craft, and build the character of your dreams!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 0% on 2026-11-01 → 0% today (1 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Updates/fixes/cleaning:Fixed click-to-move state between saves.Removed unused animations. ~10 MBRemoved Screen Shake effects.New Item Pulse Effect.
New:Save SceneSteam Cloud SavesSteam LeaderboardsUpdates/fixes/cleaning:Particle effects improvements.Removed unused particle effects. ~300 KBRemoved floating pixel from Avatar 7 Sideview Battler.Save Points system added, valid maps allow Main Menu Save option…
New:Click-to-Move option toggle.Lights option toggle.Ambient World Tint and Background Sounds.Updates/fixes/cleaning:Click-to-Move handling, updated buffer zone.Updated Pixi.js v4.8.9Particle effects updates to refresh/dispose.Player Light Radius.~17 MB of unu…
New:Title sceneProfile scene (character select)a few new achievements.Updates/fixes/cleaning:Camera handling and view distance optimizations. (New hotkey: "F1")HUD overhaul. (New hotkey: "Tab")Added hotkeys: "WASD" movement, and "E" for interact.Lighting overh…
It's been awhile. But! I have been working hard on the long-awaited v0.2 Update of Super Dream-Weaver, and I'm very excited to show everyone what is coming! #1: Updated UI and New Feature: World Maps Key Features: Updated clock to show real time. New: UI touch…
Hotfix to Route 1: lag spike occurred during exploration. Adjusted handling of events.
Still working out the kinks, here are some side-by-side comparisons of the HUD and Equip scene I'm working on, also a mini-map for the HUD, and percentage-based Durability display rather raw or missing numbers. And plenty of optimizations under the hood. Curre…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.