Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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80% positive of 5 · 5 user reviews · Live from Steam
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"Five Towers" is a Roguelike game, where the main gameplay is to fight monsters in the overhead corner. There are over 100 types of magic weapons and talents in the game, and there are various types of monsters in the tower, as well as multiple bosses for players to challenge.
Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 80% on 2026-11-01 → 80% today (5 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
1. Added the scattering function of Flying Sword and Purple Jing Sword 2. Improved the situation where the stone lions on the fifth layer would push people out 3. Fixed the issue where unlocking talents to other levels would display 'not unlocked'
1. Fixed talents unlocked after reincarnation have not been activated
1. Added reincarnation mechanism, strengthens monster attributes after each level, resets after death 2. Modified some bugs
1. Modify the color of passive props on the ground 2. Increase the CD when the secondary magic weapon is triggered 3. Fix some bugs
1. Modify the damage of the first level monsters and the health of the third level bosses 2. Fix the issue where some maps on the third layer may crash out
1. Added suspended product information for the store 2. Added a help prompt in the bottom right corner 3. Fixed the bug in the mini map 4. Fixed the edge display bug of the tab key map 5. Fixed some bugs where maps would teleport out