Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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95% positive of 22 · Positive · Live from Steam
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Twilight Memoria: Sun and Moon is a nostalgic RPG about childhood friendship, first love, and proving your worth. Guide two young heroes through quests, alchemy, and real-time turn-based battles in a village full of secrets.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 95% on 2026-11-01 → 95% today (22 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Another patch of map passability and fixing map transfer.
We received some reports that some of the areas are not accessible but it seems to be accessible just fine. So this patch should fix it.
We've received a report that when you did the guild quest in chapter 4, the antidote recipe required for the quest is not listed in the craftable list. So this patch fixes that issue.
We received a report that the deep cave entrance is closed after you opened it, then back to that entrance. This patch will fix that.
We received a report that you can sell Luna's Journal and Map in the shop XD To prevent this, we remove those specific items from the sell list.
We received a report that some of the players occasionally can't heal using items in the main menu. This patch specifically fix that issue.
Platomenti Studios and YSY Softworks partnered with CRX Entertainment Pte Ltd are pleased to announce the upcoming release of the Remastered version of Insurgence - Chains of Renegade and Insurgence - Second Assault. The Remastered version of these two games i…
We noticed that the demo button is still available, but that version is not representing the released version of the game. So we decided to turn off the demo to prevent misguiding impressions about the game. Thank you.
Finally, Release Day!!! XD Today is a great day for us to be able to release our game... But this is not the end of the journey, We'll keep pushing through and keep creating content! Happy playing~~ UwU
Hey, here you can submit your technical issues and other bugs or error you find inside the game... Feel free to submit whatever bugs you find :3
We are very sorry that we have to postpone our game release due to a technical issue that we encountered 2 weeks before release and can't be solved between the timeframe. But with this delay, we'll make sure to make the best out of it...
Introducing a new mechanic: Element Break! This system allows you to stun the enemy when their element level reduced to 0 during combat! Thus, called Element Break. Applying items on enemies, such as bombs, can tweak their element level! How is that possible??…
On a nice morning, Rucifar, Luna, and Nina got a quest to gather some herbs in the forest. Now Luna is getting ready for them.
When you know you can't win against monsters, you can avoid them with traps you prepared earlier... Lure them to you and watch them trapped, then you can walk by safely... Here's some preview of how the trap system works
Finally, The steam game festival has come to an end. Thanks to all players that play our game demo and give some feedback and support! Please continue to support us until the release day! See you later~ and here's some Luna art showing appreciation XD
Works, but may need extra effort. Results from Valve's own testing.