Last 7 days
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100% positive of 12 · Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Learn to finish and speedrun the levels with ease, while experimenting with different playstyles and abilities. Explore the movement system of Afterthought to navigate your way through a visually stunning world with a diverse soundtrack.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (12 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Celebrate one year of Afterthought since our Early-Access Release on Nov 30th 2021! To get an exclusive player skin and speed trail, go to the Options menu inside the game and enter the Promo Code: SPECTACLE After we have prepared the game for an upcoming Cons…
We are Studio Moondowner and we want to introduce our debut game, Afterthought, a 2D speedrun-platformer. This is the fruit of 7 years of work. Features? Surreal and Colorful World 8 unique worlds, each with their own art direction, level design and musical di…
The beta version of the Level Importer is now available! - Added the Level Importer to Afterthought, that can be used to build custom Levels and upload them to the workshop (with Documentation and Tutorials) - Added: One Cinematic Cutscene after Boss 4 and one…
- Added: Bonus Levels 8.7 and 8.8 - Added: Bonus Skins for Levels 8.7 and 8.8 - Added: Speedrun Mode “All Game” (unlocked after all Levels have been beaten) - New: Added a General Option “Need XP to unlock new Level”, so that players can choose to traverse thr…
- Added: Bonus Levels 7.7 and 7.8 - Added: Bonus Skins for Levels 7.7 and 7.8
- Added: Bonus Levels 6.7 and 6.8 - Added: Bonus Skins for Levels 6.7 and 6.8 - Added: Intros and Title Cards for all 8 Cycles - New: Left some “surprises” in Cycle 4 Levels - Fixed: Added and polished all remaining Pacifist Boss Clears - Fixed: A bug where th…
- Added: Bonus Levels 5.7 and 5.8 - Added: Bonus Skins for Levels 5.7 and 5.8 - New: Improved performance for visual effect shaders if Texture Quality is set to “Performance”
- Added: Bonus Levels 4.7 and 4.8 - Added: Bonus Skins for Levels 4.7 and 4.8
- Added: All Challenges of Echo - Added: All Challenges of Displace - New: Tutorial Displace “beat the ghost” made easier - Fixed: Could bug into red collider in 3.7
- Added: Bonus Levels 3.7 and 3.8 - Added: Bonus Skins for Levels 3.7 and 3.8 - New: Skill Filter for Highscores can be toggled easily now - New: Rearranged Options Menu to make more space for Options - New: Added an Option for V-Sync - New: Added an Option fo…
- Added: All Challenges of Wind - Added: All Challenges of Bolt - New: After clearing a Level the Online Highscores of the Level will be viewed with a skill filter, so that you do not see highscores containing skills, that you have not unlocked yet - New: You …
- Added: New System for “Challenges” - Added: All Challenges of Dash - Added: Grid Level (Sandbox for Practicing and Testing) - Added: More Kinetic Sculptures in Cycle 8 - Fixed: Missing Level References 2.7 and 2.8
- Added: Bonus Levels 2.7 and 2.8 - Added: Bonus Skins for Levels 2.7 and 2.8 - Fixed: Camera not zooming back to usual zoom level after boss phases
- Added: Bonus Levels 1.7 and 1.8 - Added: Bonus Skins for Levels 1.7 and 1.8 - New: Preferred Skill Combos for Levels are now saved inside the preferences files for each level and can be shared - Fixed: Boss 5 Red Ground in Attack Phases now fading in - Fixed…
- Added: Speedrun Mode “Core Levels + Bosses” is now available for anyone who has finished the Last Boss - Added: New Recording System, that saves gameplay in a more accurate way - Added: In ghost viewer the Ghosts of Players are now displayed as a real gamepl…
- Added: Boss Stage 8 with all effects and gameplay - Added: Scenic Transition to Boss Stage 8 - Added: Cutscenes of World 8 - New: XP Screen for Speedrun Mode - Fixed: A Bug that Blue Walls would not give you any Resets
- Added: Boss Stage 6 with all effects and “gameplay” - New: Complete Rework of Level 6.5 - New: Changed the first few Platforms in Level 5.5 - New: Added Platforms to phase transitions in Boss 5 - New: High Resolution Fonts - New: Major Rework of Attack Trail…
- New: You can now keep the block button pressed to extend the duration of True Block (at a higher cost of Boxes from the Black Bar) - New: You will now slide on the ground for several frames instead of instantly losing all of your speed (speed gets reduced by…
- Added: Boss Stage 2 with all effects and gameplay - Added: Scenic Transition to Boss Stage 2 - Added: Cutscenes of World 2 - New: Preferred Skill Configs can now be saved for each Individual Level (and will be loaded in Speedrun Mode) - New: No Ranking on Fi…
We want to present to you our first 4 bosses and a bunch of other levels in dthe highly challenging Speedrun Platformer "Afterthought"
1 item on Steam, newest first.

Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.