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100% positive of 10 · Positive · Live from Steam
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A Forgetful Loop is a time-based worker-placement puzzle game, where you need to weigh up which nodes are more important at a given moment; To get closer to the core, closer to the finish line!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (10 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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2 items on Steam, newest first.


Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey hey, another patch is now up! Fixed an issue with Switches soft-locking a level, if they are only connected to nodes that stay completed and all nodes are fixed. Keep the bug reports coming, and hope you all enjoy, :D
Hello folks, new patch is now live ✨ Changed Branches levels 15 and 17; both have had small redesigns to fix an issue for two node that are linked to a switch and both are linked to a 2nd switch. Fixed an issue with 'Read the Manual' achievement not completing…
Hey folks, another patch is now up: Fixed a soft-lock related to routers when trying to fix a shard or goal/time/briefcase node on a following loop. Fixed a soft-lock related to routers when fixing the last node downstream of it, and one of those nodes is a go…
Hey folks, another hotfix is now up: Fixed an issue where characters would place into the opposite team's Any Role slot Looking into another issue reported, keep 'em coming!
Hey folks, just pushing a patch to fix a couple bugs that were reported: Fixed issue with placing a character on a node with 2+ slots, and the 1st slot is their icon, but they get placed into the 2nd or + slot. Fixed issue with Switch nodes, where on certain l…
GOOD DAY ONE AND ALL.It is finally time to put this update live, and I hope you have an amazing time with it.Changelog notes are at the bottom of this post.After 675 commits, 8 builds, ticking at least 190 todo-boxes, a good 40+ shaders, and over 3000 loops of…
Hey folks, i hope this winter is treating you alright. It's been almost 4 years since I started working on Forgetful Loop, and it's always been a little jewel for me personally since it helped unlock a lot in me - to make Day of Maintenance, to make other game…