Last 7 days
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92% positive of 27 · Positive · Live from Steam
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Path to Prosperity is a first-person RTS game, allowing you to control your base and people from the ground. Design and build your base, let your workers collect resources and produce goods, and raise armies to fight your competitors. Re-invest your coin wisely and send enough back home to win.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 92% on 2026-11-01 → 92% today (27 reviews)
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hi everyone,A lot has been going on in terms of development, I just have not gotten around to writing a post about it - until now! Let’s start with the new trade contracts I mentioned in my last post: Those are fully implemented, and after lots of playtesting,…
Hi everyone,It’s been difficult to find time to work on the game over the last 2 months, so there was not enough for an update until now - but I am finally at the point where I can give you an insight into the upcoming changes to trade and contracts. So let me…
Hi everyone,The last two weeks were very productive, and I decided to do a quick post to talk about some of the changes. One of the changes of the last weeks was a change in the look of the HUD (today’s image). The previous purple with silver borders was a las…
Hi everyone,My spotty internet connection was even worse than anticipated, but it gave me some time to finish the inventory representation I mentioned last week, and to fix some bugs.As for the inventory representation, I was able to implement this for both th…
Hi everyone,First of all, my apologies for the LONG time since the last post and update. As I finally found some time to work on the game and post again, I have some balancing changes, a new warehouse model, and a new upgrade to the inventory system I want to …
Hi everyone,It’s been a while since the last post, but many things have happened in the development, and there are new versions of the game both on the regular and on the experimental branches.First off, the game has been upgraded to a much newer version of Un…