Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 4 · 4 user reviews · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (4 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Full Editor Integration The namesake of this update is the completely reworked editor, which is now completely integrated into the game. Editor can now be launched from the main menu, standalone executable has been removed. Much improved user-experience for th…
Changes in this version: Horde high-scores are now visible before a game. Invites through Steam now work (only when the invitee has not yet started the game, for now.)
Rolling out this patch early because it fixes a critical crash that could occur on some maps, e.g. oracle. Fixed network client camera scrolling being affected by slow-motion. Optimized net-code. Fixed a crash on the map "Oracle". Horde Get bonus funds for eac…
Some small changes: Horde waves will now time-out after all its units are spawned and no horde kills for a while, preventing infinite stalls. Fixed a performance hitch when a spawn-circle was being captured.
Another small bug-fix release, with an important one for Intel GPU users. Here's the list: Fixed display being much too dark on some GPUs because color conversion not being enabled properly. Fixed some corner-cases with the path-finding when targeting points c…
Mostly a small bug-fix release, but at least one bug was pretty nasty, so here it goes: Fixed not being able to start network games with a human player in slot 5 or greater. Slightly improve heavy-load performance degradation. Fixed starting a network horde ga…
This patch finally delivers a much needed stability improvement for network games: previously, when the server was sending too much data for the network, clients would fall behind, eventually making their games very unresponsive. With this new update, the serv…
This latest patch is mainly about performance optimization. While it does not change a lot of the game-play, the game should run a lot smoother now, even with lots of units. Under the hood, this meant lots of changes, for example replacing the main acceleratio…
It appears the horde had lost their edge, sometime around spring. With a year like this, it is only understandable. It appears that I introduced a bug that made horde a lot easier than intended, especially in the later waves. Ironically, the bug was introduced…
After being available for a long time on itch.io, the fast-paced RTS game Abstractanks with it's unique take is now available on Steam. Read the full article here: https://www.gamingonlinux.com/2020/11/abstractanks-is-a-fast-paced-rts-with-only-one-unit-out-no…