Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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73% positive of 49 · Mostly Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Up to Par is a minigolf game where you spend your shots to buy upgrades. Play through procedural levels, and stay under par - or you're out! Golf solo or with up to 16 players in online or local multiplayer.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 73% on 2026-11-01 → 73% today (49 reviews)
No authorized Steam key store lists this game right now.
Works great on Steam Deck. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hi,Over the last few weeks I've primarily been working on Mini Matches, but I've also been making some small updates to Up to Par to address feedback, fix bugs, and continue tweaking the balance. Here's what's new in this build:Did some performance optimizatio…
Hi,This small update fixes a number of issues across the game.Fixed a bug where sometimes you wouldn't be given a modifier reward, even if you'd earned one.Double reward icon at the end of the game no longer shows a hole number.Fixed a bug where sometimes you …
Hi,This small update fixes a number of issues with the new modifier system. Improved the layout of modifiers in the clubhouse.Added option to the settings menu to redeem unlock codes.UI hints now reset when you reset your progress.Fixed bug where goals would b…
Hi, Today brings a small patch, the main change is that Up to Par is now using Windows Gaming Input. If you've had trouble connecting unofficial controllers, this should help. More importantly, it means you'll be able to connect more than 4 inputs at a time! I…
Hi all, It's been a busy launch for Up to Par! Thank you to everyone who's played, and thank you to everyone who's given me feedback. Progression In the last 24 hours I've been working on a balance update that'll make for smoother progression through the early…
Hi Golfers, This week we have a patch that includes a number of balance tweaks, and updates a number of effects in the game to be better than ever! Major Changes The game no longer freezes on startup on MacOS! Many items in the shop now cost 1 or 2 less to unl…
Hi all,In this update I've added new shapes to the course generation, which should result in more interesting and varied courses. Course VariationYou'll notice the biggest difference in the woods levels, where I've added six new shapes. Combined with the exist…
Hi all,This update brings some options for you to adjust Up to Par to better fit your play style.Difficulty LevelsIn the game settings you can now choose between three different options - Flag, Green, and Fairway - that will adjust how many shots you start eac…
I'm happy to announce that course modifiers are finally here!Course ModifiersThe course modifiers are a whole new set of items that you earn by reaching goals during the game. They apply to everyone playing with you, and include things like shortcuts, changing…
Hi,You can test out the new course modifiers feature right now! I've also been working on a number of bug fixes and tweaks that will be rolled into this release.Course ModifiersThe course modifiers are a whole new set of items that you earn by reaching goals d…
Hi, In this update I talk more about the upcoming course modifiers, as well as introduce some new elements for the pond course. Course Modifiers I've been spending most of my time on the new course modifiers feature, and it will be ready for alpha testing in t…
Hi, This update brings new obstacles, as well as some behind-the-scenes progress on course modifiers. Obstacle Variants This is the first of several updates where I'm planning to add new pieces to the game. I'm excited by this, because even a couple of new pie…
Hi, For this update I continued working on multiplayer, focusing on a feature that has been requested several times: a shot timer. Shot Time Limits This is a new game settings option that you unlock from the store. When turned on, it's designed to keep things …
Hi, I'm back with the first update of 2025! For the next few months I'll be aiming for fortnightly updates as usual, each with a small feature as I work on a big new system behind the scenes. Aiming Indicator for Online Multiplayer When anyone on a different c…
Hi, This is the last update before the holidays, and I've focused on fixing some outstanding bugs as well as further tweaking the balance of the game. The biggest improvement in this update is a more stable online multiplayer lobby. If the host leaves during t…
Hi, This update brings a brand new look to the progression screen. Items are now categorised by type, and you can see exactly what progress you've made unlocking each section. The previous screen was difficult and overwhelming to read, and so I'm hoping this m…
Hi, This update brings Spanish localisation to Up to Par. It also adds a separate effect for when you get the ball in the hole, and fixes a freeze bug that people have been encountering in multiplayer games. First up, ¿hablas español?. I'm happy to say that Up…
Hi, Over the last two weeks since launch I've been working on some new features and some bug fixes to address your comments in the forums and in reviews. This update brings celebrations, Steam Deck compatibility, and more predictable physics. One of the big is…
Up to Par is out now on Steam! After two years of mostly-solo development, over fifty weekly challenges, and many thousands and thousands of playtest rounds, I'm proud to announce that my roguelite mini golf game is now out. So don't wait, click here! It's 10%…
Hello, I'm excited to announce that Up to Par will launch on the 14th of October. I've been working hard on it since I announced it two years ago, adding features to make it the best roguelike minigolf possible. It's got courses with wildly different layouts; …