Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Top-down Cartoon-Horror Roguelite Action! Use your environment and quick thinking to create traps and barricades. Survive until the teleporter beam is charged, collect all the resources you can, and stay alive! .
Live data from Steam, tracked by SteamPlayerBase.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Added the City Level, just basic for now but adds some fun ! Will do big update post once it's further fleshed out.
Fixed a small bug with one procedural room not behaving properly, causing bad generation. Also tweaked the SuperBall Ability, a bit more weight to the balllls now.
As a treat
I've been working on this update for a few months, stoked to finally release the baby-form of what this game will become. After some trial and error I've landed on a procedural level-generator that I'm very happy with. You can see the previous and current vers…
Full Update Notes coming tomorrow, I am extremely done for tonight. Short version: -Procedurally generated levels -Lots of new upgrades -Unlockable character(s), just one for now, plenty more on the way -Tweaked AI, weapon stats, lots of little changes.
EGG is dropping soon! He's a bit slow but he packs a punch! I'll be adding a few new characters to play as, each with their own stats and in some cases, unique abilities only available to them. As for updates, I'm going to slow down to releasing one every few …
The next update will feature, among other cool stuff, some procedural dungeons. I'm still going to create handmade levels showing off cool set-pieces and unique mechanics, but this will give you a longer run, more time to build up cool runs and combinations of…
This update sees the original three Lab levels getting retired, possibly to come back at some point. I've added four new Lab-themed levels with some new mechanics, a new enemy type, and some other various fixes and changes. First off the fun stuff: The Lab lev…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.