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Disclaimer: Features discussed in this post reflect what is currently under development in pre-alpha and may change in the future. REVAMPED CARGO BOATThe Cargo Boat has been revamped and reintroduced to the game as naval transport will be critical with the map…
Disclaimer: Features discussed in this post reflect what is currently under development and may change in the future. This upcoming update and test will be a special one. The third side, the Pagans will finally be introduced into the game, which is expected to…
Логистика — важнейшая составляющая любых военных действий, однако игрокам, воюющим в средневековой MMO Anvil Empires, может потребоваться дополнительный стимул, чтобы они согласились взять на себя роль «дальнобойщиков», доставляющих грузы в опасные зоны. Именн…
Disclaimer: Features discussed in this post reflect what is currently under development in pre-alpha and may change in the future. MILTARY & SUPPLY INDENTURESThe Bounty system is being expanded to include new PvP based objectives. New Military Indentures are c…
Disclaimer: Features discussed in this post reflect what is currently under development in pre-alpha and may change in the future. TERRITORY ZONES AND MILITARY VICTORYThe previous Territory system has been replaced with a new Zone system designed to make terri…
Disclaimer: Features discussed in this post reflect what is currently under development in pre-alpha and may change in the future. WORLD MAP REVAMPA lot was learned over the years in terms of what works and what doesn't for map design in Anvil Empires. There h…
Disclaimer: Features discussed in this post reflect what is currently under development in pre-alpha and may change in the future. It's been a long while since a Devblog has been posted so this one will include both a summary of recent additions to the pre-alp…
Disclaimer: Features discussed in this post reflect what is currently under development and may change in the future. The main focus of development at the moment is fleshing out the new Avatar system and tuning gameplay to support a more Avatar centric game. H…
Disclaimer: Features discussed in this post reflect what is currently under development and may change in the future. INVENTORY DRAG AND DROPPlayers can now organize their inventories by dragging items both within and between personal and structure inventories…
Disclaimer: Features discussed in this post reflect what is currently under development and may change in the future. HEAVY BATTERING RAMThis new siege equipment offers a slower but safer method of breaching enemy walls. It employs a torsion mechanism to prime…
Hello people of Calligo, welcome to Anvil's first Community Highlights post! Here we will feature interesting community created content: This includes art, screenshots, videos, or anything else that the team finds worth sharing. We have been really impressed b…
MASSIVE BATTLE DEMOJoin us at Steam Next Fest for an opportunity to try Anvil Empires for the first time! We will be releasing a limited time Massive Battle Demo that gives you the chance to participate in a large scale siege battle alongside hundreds of other…
Disclaimer: Features discussed in this post reflect what is currently under development and may change in the future. USER INTERFACE TIME & SEASON Previously, the map screen displayed the current time and season in a static plain text box. This has been upgrad…
Disclaimer: Features discussed in this post reflect what is currently under development and not necessarily what will be shipping with the next test. Anything mentioned below may change at any time due to the experimental nature of Pre-Alpha development. Nothi…
Disclaimer: Features discussed in this post reflect what is currently under development and not necessarily what will be shipping with the next test. Anything mentioned below may change at any time due to the experimental nature of Pre-Alpha development. Nothi…
Disclaimer: Features discussed in this post reflect what is currently under development and not necessarily what will be shipping with the next test. Anything mentioned below may change at any time due to the experimental nature of Pre-Alpha development. Nothi…
Disclaimer: Features discussed in this post reflect what is currently under development and not necessarily what will be shipping with the next test. Anything mentioned below may change at any time due to the experimental nature of Pre-Alpha development. Nothi…
Disclaimer: Features discussed in this post reflect what is currently under development and not necessarily what will be shipping with the next test. Anything mentioned below may change at any time due to the experimental nature of Pre-Alpha development. Nothi…
Disclaimer: Features discussed in this post reflect what is currently under development and not necessarily what will be shipping with the next test. Anything mentioned below may change at any time due to the experimental nature of Pre-Alpha development. Nothi…
Disclaimer: Features discussed in this post reflect what is currently under development and not necessarily what will be shipping with the next test. Anything mentioned below may change at any time due to the experimental nature of Pre-Alpha development. Nothi…