Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 8 · 8 user reviews · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Dive into chaotic combat in this fast-paced party FPS for 1–4 players! Battle with or against AI bots across six retro-inspired game modes. Snipe, set traps, launch black holes, and fight for your faction in explosive split-screen action—no DLC, just pure couch mayhem!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (8 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
This is 2.1.0 to 2.2.0 Additions New map 'Titan HC Mine' Fixes Miscellaneous small fixes
This is 2.0.9 to 2.1.0 Additions Post-game statistics calculated and shown Fun post-game title is given to every player. Some are based on your performance, other times they're random Changes AI evaluate weapon distances differently, result is better behavior …
This is 2.0.8 to 2.0.9 Additions Challenge games show and track progress against each challenge Changes Model updates AI don't keep empty weapons armed Hold the grenade points come more slowly Hold the grenade points make sound Door sound volume reduced AI sys…
This is 1.79 to 1.83 Additions Burst fire pistol: Scaver Dynamic lighting (most apparent in gun flash, explosions and richer map details) Black framing separating local split-screen views Changes Character models retrofitted closer to 90's style (lowered poly …
Additions Added survival gameplay mode including leaderboards for each map Added syringe gun decal that leaves marks where people are hit Changes Updated gun flashes, sounds and damage in paintball mode to match how they work with paintball off. They still onl…
This is 1.70 to 1.77 Additions High Score game mode where for each map you can beat your own or global high scores Opt-in global leaderboards per map, for the High Score game mode New weapon reload sounds: Still a work in progress but they are at least differe…
One of the new maps is here, Titan HC Mine. Now the Titanian faction of Saturn has their own map!
All new statistics screen shows up after the game and later you can access it again by going to "Previous Game" in the main menu. It contains this info: Fun title: This is calculated based on how you did, but can also be random Kill count Death count Total hea…
Challenge games progress tracking, added in v2.0.9 Check out the change log for more details and keep the feedback coming!
The last few months of work is wrapping up: bot's AI has been entirely overhauled. Final testing underway now! When bots run it's now in a straight line rather than excessive back and forth paths. Overall the bots take up less CPU and they stand around less.
It's been a while since the last update, but I've been working hard on what should be some noticeable improvements. Dynamic lighting enabled (most apparent in gun flash, explosions and richer map details) New burst fire pistol: Scaver Character models retrofit…
See how long you and your friends can survive against the AI bots as they increase in difficulty every 90 seconds. New Survival game mode: For each map you can beat your own or global high scores Opt-in Survival leaderboards added: Each battleground has its ow…
Completed the first round of user requested content additions for v.1.77 16 new Steam achievements added: Tied to beating content unlock games New High Score game mode (point for each NPC takedown): For each map you can beat your own or global high scores Opt-…
The Demo is now live! Also happening is the release of v1.69. There are numerous changes and improvements including seeing teams' points when you die and on the pause menu and many other improvements described in the change log Coming up next are Steam achieve…
Thank you playtesters for all your forum & DM help during this flurry of improvements and bug fixes! The LuPR playtest will be ending on May 13 as we are a go for the Early Access game release. The list of Early Access changes and improvements is long so expec…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.