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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
New Features & Improvements In-Game Time Tracking Added metrics to track in-game time for better gameplay insights. Tutorial Section in Settings New tutorial section in the ESC menu now links to an external webpage, allowing for real-time updates. Economy Upda…
TECH ART UPDATES Optimizations Frame rate drastically improved through numerous optimizations Collision issues Lot's of collision fixes for both character and vehicle gameplay Interiors with light Interior spaces lighting setup for visual improvement UE5 versi…
VEHICLE UPDATES New Roadsters (Base, Police, Marauder) 3 new high detail vehicles with high quality visual level which will be available for purchase via DIO marketplace in Open Alpha. ENEMY & NPC UPDATES New Enemy Robot Types 5 Enemy combat robots with differ…
ENVIRONMENT UPDATES Crashed ship & Crash Site Enhanced the crash ship and surrounding crash site for a more immersive experience. Tunnels Updated the tunnel environments to improve navigation and aesthetics. Container Cargo Reworked container cargo areas...
Game UpdatesThis update brings major enhancements to gameplay and immersion. Players can now invite others to their squad, use proximity voice chat (B to push-to-talk), and enter an unconscious state with the option to revive teammates (Hold F) or end their se…
Hey, Decimators! We're back with another exciting update on the progress of Decimated. Here's a glimpse into the recent development updates. Game World & Gameplay Added commercial buildings (not available in Alpha). Added warehouse module kit for the industria…
Hey, Decimators! We're about to take you on a whirlwind tour through some exciting developments across different departments. Game World & Gameplay Reworked and improved Audio Settings. Added SFX to feature character steps on various surfaces (Water, Concrete,…
Greetings, Decimators! Hey Decimators! We're back with an action-packed update on the development of Decimated. Let's jump right into the exciting highlights! Game World & Gameplay Our Roads & Tunnels tools have undergone optimization and debugging, ensuring a…
Greetings, Decimators! We're back with another exciting update on the progress of Decimated. Game World & Gameplay • Added new driving paths, junctions, and highways (including Houdini Pipelines). • Added new environment assets (construction cranes, lighting s…
Greetings, Decimators! We invite you to join us on an exciting journey into the heart of Decimated's development progress. Let's dive right in! Game World & Gameplay First up, let's talk about the camera and controls. We've been fine-tuning these elements to e…
Welcome to the latest update from the Decimated development team! Game World & Gameplay As always, we are hard at work making exciting new additions and improvements to the game world and play mechanics. In this update, we are pleased to announce that we have …
Greetings, survivors! Welcome to Dev Blog #10, sit comfortably and enjoy! Game World & Gameplay The Decimated development team has been hard at work improving the overall gameplay experience of our shooter game. In our latest update, we have implemented severa…
Hey there Decimators, we're excited to share the 9th edition of the Decimated development blog with you! Game World & Gameplay Starting with the game world and play experience, the first major update is the improved highway bridges. We know how important it is…
Hey there, fellow gamers! Today, we're going to talk about some of the exciting updates of Decimated. Game World & Gameplay First up, let's talk about the improved user interface. It's always great when a game's UI is intuitive and easy to navigate. And that's…
Hello and welcome to the seventh edition of Decimated development blog! Game World & Gameplay The game world is expanding with exciting new updates, bringing fresh opportunities for players to explore and interact with their environment & character. With the i…
Hello and welcome to the sixth edition of Decimated development blog! Game World & Gameplay Starting with game world & gameplay, one of the major changes we have made is the addition of visual effects when driving vehicles. Players will now experience camera s…
Welcome to the 5th edition of development blog updates. Make yourself comfortable and let’s get into it! We're excited to announce that we've added many new features and upgrades to our gameplay & world. With this update, you can now interact with objects (veh…
Hello, Decimators! We are here with another development progress report, so please sit back and enjoy. As usual, several locations in the game world have been upgraded with new assets, materials, textures, and lighting. Our team is also continuing to optimize …
Welcome to another development update, Decimators! This one will commence with exciting game world changes. We added sky and weather effects, as well as new post-processing techniques and workflow. In addition, several optimizations were applied that should im…
We're back with another roundup of development news. Remember to follow our Twitch channel for regular live streams and even more detailed updates! New assets, materials, and textures have been added to the game world across several locations. Additionally, en…