Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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88% positive of 25 · Positive · Live from Steam
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Cartridge Monsters is a VR Creature Collector. Capture and train over 65 unique monsters and navigate through four expansive dungeons, two in each town. Defeat formidable bosses and thwart the evil Django.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 88% on 2026-11-01 → 88% today (25 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
- Removed Headlock content. Instead added forward Icon on the floor of the player.
Update 1.0.5 - Updated auto summon tablet location. - Updated summon tablet location. - Locked UI to head to fix issue of people not seeing it when moving around play space. - Fixed sound desync issue (causing the music to slow down). - Fixed mana and health b…
- Fixed a bug that cause the autosave system to save on the main menu after a death. That would cause it to trigger a forever menu loop.
- Fixed a bug for people whose system didn't support Speech Recognition causing errors.
- Fixed Story and Quest Dialog - Fixed not being able to turn in quest Finding Friend. - Fixed Health UI bug glitch. - Fixed Fire Dungeon path being blocked by hill. - Fixed Cure Bullet - Fixed Soul Fire working each battle(will now wait the 10 minutes). - Fix…
- Fixed a bug that would lock the tablet's swap monsters app and remove monsters app. if you caught more than 72 monsters. - Fixed a bug that would sometimes have the gun return null and would make using bullets erratic.
Thanks for all the support we received on the game. But we've seen the growth hit its peak and we want to bring in more players to try and play the game. So we decided to go free to play. You should see the change within a couple of days to weeks. There is no …
Due to the lack of interest in the game we have lowered the price in hopes to bring in more players. Right now the game is completed. We had plans on adding in new content and features based on how well the game has sold. The interest in the game is overall ve…
We want to thank everyone who has bought the game or is considering buying. We really appreciate your support bringing something like this to life. We only became dev's by happenstance because no one else was making a monster catching game in VR. We do hope to…