Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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58% positive of 39 · Mixed · Live from Steam
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The world has fallen victim to a deadly virus, zombies now roam the lands. While running for your life you stumble upon a small city. Claim this city as your own, protect it with your life and maybe other survivors will find you.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 60% on 2026-11-01 → 58% today (39 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey everyone, We tried to fit as much as possible in this update. From playing with friends in other regions to a overhaul to the science system, here is a list of everything changed in the update: We noticed that some people were not able to play with friends…
Hey everyone, Merry christmas! To celebrate this weird christmas we are having a 35% sale. We also have just released our biggest update yet which contains: A new map: Outpost A tutorial to explain all the basics of the game General improvements to performance…
Hey everyone! The long awaited update is finally here! The update consists of a tutorial, new map and performance upgrades. Patchnotes: A full new tutorial A lot of people didn't understand some main features of the game so we decided to make a tutorial explai…
Hey everyone! We noticed some questions about the use of all the menu's, When we Beta tested noone brought up the issue of "to much information", this was probably because everyone understood the concept of the game. After seeing a Video of someone playing Bit…
Hey everyone Why did we decide to launch BiteVille with a sale We were working on BiteVille when the pandamic came, on one hand the pandamic sucked but on the other hand, because our schools got shut down, we were able to work on BiteVille full time. We felt t…
Whoohooo! Hey everyone, I'm proud to say that BiteVille has successfully launched! Thanks to everyone with positive (and negative) feedback, and especially thanks to the people who contributed to the beta. How did the launch go? We went live at around 23:00 o'…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.