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Pitching a game on the SteamDeck is great! There’s something great about being able to shove it into people’s hands and say – look here is our game, play it! Anyone else view it as an essential bit of kit? As GDC approaches I was looking at some photo’s from l…
The core concept of the game is that its set in a world where life has evolved mechanically, rather than organically. Evolution has shaped the mechanical eco-system over millions of years, and created a living breathing (sentient, refuelling?) environment. The…
I wanted to talk a little bit about how, when we see a finished feature in a game, we don’t see the months of prototyping that goes behind it, and how each of those prototypes helps to solve a problem and builds upon each other to get to an end goal. The video…
Mechinus has been selected for the Dreamhack Beyond Indie Showcase! This means you have another chance to play the demo, starting tomorrow!
What a week at Gamescom! We kicked off in style showcasing Mechinus at Courage Cologne, which was held at the world famous Bootshaus night club, then onwards to Gamescom itself. We were lucky to get a spot beside a fire exit at Courage, which provided some muc…
We are excited to announce that Mechinus has been selected to be part of the Dreamhack Beyond Summer Indie Showcase, and this will include a DEMO of the game for a limited time! Play as Cognito for the duration of the showcase, as you meet Bumble, and explore …