Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 4 · 4 user reviews · Live from Steam
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LV99: Final Fortress is a JRPG that skips the boring stuff and starts with the epic late game.
Live data from Steam, tracked by SteamPlayerBase.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (4 reviews)
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Added a 'Random Mode' in which equipment is randomly distributed into the boss chests. You can now view skills in the menu. The Hall of Heroes BGM now keeps playing in Westlink and Eastlink at a low volume. Changed a lot of graphics in the dungeons. You can sw…
Added a full-screen option to the options menu. Saving has been removed from the menu as it was never meant to be there. When talking to him for the first time, Commander Elgrim will now explain HP, EP, STR, DEF, MAG and BAR if you ask him to. Skills that cost…
Reduced the volume of Ariel's footsteps. Added a short dialogue after entering the Hall of Heroes. Alma: The Hall-of-Heroes BGM now resumes after upgrading the Tea. Divine Tea: Doesn't revive anymore, but generates 100 EP. Ethereal Chant: Now always raises MAG…
Fixed a rare error that had to do with how drawing gauges was handled. Removed the Boss EP notification that popped up even when the boss itself had actually been killed already. Doom Shroom, Erim Austere: Repositioned the sprites so the HP gauges are now full…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.