Last 7 days
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63% positive of 232 · Mixed · Live from Steam
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Cannibal Crossing is an action-survival game where you explore the randomly generated town of Earlsboro while scavenging, fighting hordes of enemies, building a base, and searching for a way to escape! Meet survivors with new abilities and lots of cannibals. Includes a co-op mode for 1-4 players!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 63% on 2026-11-01 → 63% today (232 reviews)
No authorized Steam key store lists this game right now.
Works great on Steam Deck. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Quick update, with another new update coming soon right after this one! You can see the next update on the Testing Branch right now if you want to help test it. List of Changes, V 1.0.0.5 - Game Over gems count speed increased on any key press - Updates to log…
Answering recent requests and bug reports! - Fix for boss achievements - General fix for achievements displaying during the game properly - Better support for DualShock2 and PS5 DualSense controllers
This update makes some changes in response to feedback, especially feedback we've been getting on the Discord. Thanks for all the support so far! List of Changes - Fix for Horde Mode where enemies could sometimes spawn too slow - Fix for a Game Complete/Game O…
Getting out very fast updates as needed! Update 1.0.0.1 Changes - Fixes for an issue where dying wouldn't quite kill you until you quit and reloaded
Doing another fast update or two before 1.0 on Thursday! Build 0.9.31 Changes - All controllers should now work for rebinding again - The Mortar should no longer damage the player - Fix for the Quantum Mailbox - Fix for Lola's bar getting enabled before prolog…
We've been working a lot on testing branch since the last major update, and checking for any last balance requests. Now's a really good time to get more feedback in, as we're going to do the 1.0 Launch on May 26! Any remaining requests for gamepad controller c…
It's the Cannibal Crossing 1.0 Launch! With this, we're out of Early Access. I want to thank everyone for all the feedback that let me change the game for the better. The game is a lot different from when I picked it up as a publisher! This 1.0 launch post wil…
The focus of this update, besides bugfixes and responding to feedback, was buffing some things that I or players thought were under-performing. A big one was that I thought there weren't nearly as many chances to get Tier 2 and 3 weapons as I thought there sho…
Thanks to all the feedback we've been getting, we were able to do a big difficulty redesign for Normal and Hard modes. Read below for all the details on this, but in summary, Normal is quite easier now, and Hard is slightly harder than the old Normal. To adjus…
For this month's update, we focused on player feedback. There's gamepad tweaks, adjustments to the online co-op mode, and more. We're looking for more feedback for the next update, as we get close to 1.0! The best way to send feedback is by the official Discor…