Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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87% positive of 263 · Very Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Welcome to the world of Mini Motor Racing X! Strap yourself in, or strap on your VR headset, and jump into a nitro fueled world where little cars mean BIG fun!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 87% on 2026-11-01 → 87% today (263 reviews)
No authorized Steam key store lists this game right now.
Works great on Steam Deck. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Small update to address several issues: * Fixed the pause menu not showing in Speedway, and the music not playing. * Fixed several potential de-syncs in multiplayer. * Corrected some unintentionally loud ambience on several tracks. * The results screen is now …
Huge new update adding four new game modes! In Bombs Away, all players start in the center of the arena. A random player starts with the bomb, which brings with it enhanced speed. The player with the bomb can ram another player to pass the bomb onto them. Whoe…
A small update to address some issues users were experiencing, including controller support. Fixed the lobby intro sequence audio not being tied with the audio sliders in the options. Added a toggle to invert reverse direction in the options. Water detail is n…
A small hotfix to address an unintentional sound issue. Fixed a looping ambient sound in the VR version of the lobby.
A small hotfix to address an issue some users were experiencing. Fixed an issue where in VR some Vive users were seeing Index controllers instead of Vive Wands.
A small hotfix to address a critical issue some users were experiencing. Fixed an issue where in VR a user couldn't interact with the lobby screen, or game start key, when a non-vr controller was connected.