Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
66% positive of 3 · 3 user reviews · Live from Steam
Loading reviews from Steam…
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 66% on 2026-11-01 → 66% today (3 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
The game now runs in full screen mode.
* more details in the background * improved look of enemies * hard to explain in words, just watch the trailer and you'll see what I mean
From now on you can use the Steam Input functionality to create your own controller layouts. If no controller is connected to your device the game can still be played by using the keyboard. I already defined a layout for the X-Box controller and set it as defa…
If for whatever reason the game could not be saved a password is now displayed. The next time you play Draginsanity you can enter the password in the main menu to continue playing where you left. The cover image shows such a password. Ok, it's not such a spect…
This was not on my todo list. But I received feedback that this game should have checkpoints many times. I think I should no longer ignore it. :-D From now on each stage has exactly one checkpoint.
Finally: All 10 stages of Draginsanity are live! The last stage is available now. It doesn't introduce any new enemies or new mana. However, it combines almost everything from the past stages in a way that is truly insane! The final boss is someone you know. S…
Make your way through caves in this new update. Avoid creatures attacking from below the ground or above the ceiling. Watch out! If you knock your head at the ceiling you will fall very fast.Also, a small note to those who like WASD more than the arrow buttons…
It's getting hot! This update adds super fire mana spaces. Once the dragon enters such a space the super fire mana power is unleashed. This means spitting five fireballs instead of just one! But be careful: After you used a super mana power space it will fly a…
This update makes changes to the gameplay.There were a few situations in the game where falling into the spikes meant loosing the game. Not because the spikes were lethal, but rather because there is no way out of the pit. This can be very frustrating. In orde…
After a longer break there will be updates again for Draginsanity.In this first update I added a world map. Now it is possible to revisit completed stages. Who knows? Maybe new content will soon pop up on the map! ːsteamhappyːUnfortunately with this new approa…
This update adds two major changes: The game now uses the Steam API. Currently I'm only using it to pause the game when the steam overlay is activated. But I'm planning to do more. Until now, many bosses only had one or two different attacks. To make the bossf…
It's finally there! Draginsanity is fully released! It was a great journey for me to craft this game. It's hard to grasp how much the game changed compared to the first prototype that I build. Back then it only had 5 stages. The mana fields were merely colored…
In November Draginsanity will be fully released! Please note the following: I changed my mind and decided that achievements and saving the progress in the cloud do not necessarily need to be part of the first version of the full release. I still think they are…