Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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58% positive of 102 · Mixed · Live from Steam
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A first-person search-type horror game developed for developers. Use the night vision, rean, slide and other actions to find eight items in the facility. Content that can be gameplayed in a short time.
Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 58% on 2026-11-01 → 58% today (102 reviews)
No changes recorded yet.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
『Player Behavior Improvements』 -The player character can now dash indefinitely instead of using his stamina to do so. -Improved visibility by reducing the camera effect when the player approaches a slender man. Originally, v1.04 was supposed to be the final ve…
"Player camera fix" -Suppressed the camera effect when enemies are near and the enemy within a certain field of view is displayed on the camera. -Adjusted pitch and volume when using night vision.
"Player Update" -Reduce the time from running out of stamina to running. "Enemy update / correction" Slender -Reduced the maximum and minimum warp time. (Because there are obstacles to progress beyond expectations) -Reduced the minimum distance between players…
Player updates and fixes. -Stamina recovery speed has been greatly improved. -Game over for shooting enemies with the camera and then shooting them again has been eased. -The distance to detect ghost enemie has been increased slightly. Enemy behavior has been …
The following bugs have been fixed ・Fixed a bug where the enemy would continue to detect the floor and crash when warping ・Fixed an issue where certain enemies could get stuck when trying to move to their destination Other changes ・The visibility of the target…