Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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44% positive of 179 · Mixed · Live from Steam
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Sphere – Flying Cities is a sci-fi citybuilder which combines strategy, simulation, and survival elements in an extraordinary and immersive scenario. Rebuild and protect a society in a unique and hostile environment. Pay the price for your decisions and be prepared to lose everything.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 44% on 2026-11-01 → 44% today (179 reviews)
No authorized Steam key store lists this game right now.
Does not work on Steam Deck. Results from Valve's own testing.
Valve hasn't published test details for this game.
1 item on Steam, newest first.

Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Commanders! As promises yesterday, the team was busy getting rid of the Build-/Repair-Drones bug, some of you have reported! So, without further ado, let's jump into the contents of this small patch: Fixed: Build-and Repair Drones getting stuck after some time…
Commanders, Today, we have released our third full release hotfix (version 1.0.3) for our Sphere - Flying Cities! Without further ado, the following fixes will be included: Added: Scrollbars to the Savegame lists in load game window and save game window. Added…
Commanders, Today, we have released our second full release hotfix (version 1.0.2) for our Sphere - Flying Cities! Without further ado, the following fixes will be included: Fixed a bug that could lead to savegames no longer loading. Shoutout to everybody, who…
Commanders, Today, we have released our first full release hotfix (version 1.0.1) for our Sphere - Flying Cities! Without further ado, the following fixes will be included: Fixed difficulty levels not being saved correctly Fixed wrong description for “Extended…
Commanders! Today marks the day, Sphere - Flying Cities is leaving Early Access and is now fully released with version 1.0.0! Almost a full year (Sphere - Flying Cities started in Early Access on October 14, 2021) we are happy and excited to see, how the game …
Commanders, Today, we have released our next majorly update to our Sphere - Flying Cities Early Access and a big announcement! Announcement first: Sphere - Flying Cities will leave Early Access in September this year! Additionally, with the new 'Story Phase II…
Hello Community! We're happy to announce that version 1.0.5 is now live, featuring a range of smaller updates to our game (full details below). This includes the addition of Achievements, small bug fixes, UI refinements, and minor balancing changes, all aimed …
The sky is no longer the limit as today, together with developer Hexagon Sphere Games, we are thrilled to announce the full Windows PC release of our sci-fi city builder Sphere - Flying Cities, here on Steam. Set in the future on an uninhabitable Earth decimat…
What's going on? Hello Commander, Chris here, Producer for Sphere - Flying Cities. We are working towards the exit from Early Access of this game and today I need to tell you that we are pushing out that date by one more week to the 13th of October. Since we j…
Managing the last remainders of earth is never an easy task. Like the life of a commander of a flying city, game development can be really challenging, too! As we want to provide you with the best-possible game experience, we're pushing the release of Sphere –…
We all float up here. It’s nearly time to ascend to the cloudscape, because today, we are thrilled to reveal a September 20, 2022, launch date for Sphere - Flying Cities, marking the end of its Early Access phase on Steam. Unlike your typical post-apocalyptic …
This week, developer Hexagon Sphere Games dives into some redesign, more QoL-features being added, and overall improvement to Sphere -Flying Cities, also based on the overwhelming feedback by the community. But, without further ado, let's read and see, what He…
As a developer, you tend to underestimate your own game in terms of difficulty and accessibility. You know all the features, have mastered all the tricks and know how to elegantly avoid stumbling blocks. We have not been immune to this, either, but very quickl…