Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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57% positive of 1,007 · Mixed · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 57% on 2026-11-03 → 57% today (1,007 reviews)
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Bug Fixes Fixed a bug causing Mazzie's Gear Head ability to apply armor modifications twice.
Store Page The link to install/play Artifact Foundry now correctly installs Artifact Foundry rather than Artifact Classic UI Moved mana display from on top of the hand to the bottom-right and top-right corners Bugs Fixed a bug where mana would sometimes be hid…
This patch is a part of a larger update to both Artifact Classic and Artifact Foundry (formerly Artifact Beta 2.0). See the full announcement here and an explanation of Artifact Classic vs Artifact Foundry here. Gameplay Starting Gold increased from 10 to 15. …
Bug Fixes Fixed an bug where the initiative player wouldn't have actions available after hero deployment in some cases and would eventually time out. Fixed not being able to hover health, attack, combat previews, and status effects on cards in play. Fixed Temp…
Tutorial Beta 2.0 We've been working on a new tutorial that can teach the game's basics to players who never played Artifact 1 (or any other card game, for that matter). We're shipping an early version of this tutorial out to our existing players so you can tr…
Card Changes Heroes Arc Warden's Spark Wraith now triggers before your turn. Drow Ranger's Gust may target an empty slot. Rix's Act of Defiance now silences an enemy hero for two rounds and the other enemy heroes of that color for one round. Counts as a Vhoul …
We've been trying a ton of different things with game design over the past year or so, and have been developing and testing the game in public since April. Everything has been in flux. As the design has begun to settle down some, we're ready to enter the tight…
Works, but may need extra effort. Results from Valve's own testing.