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Hello comrades, The development of TCWE2 has been scientifically slowed down this summer. Our small team has encountered various difficulties and has been preoccupied with developing another game, Arms Race 2. However, there is good news! While working on the …
Hello comrades! This month brings fantastic updates (as with every month, of course). Firstly, we must inform you that the speed of TCWE2 development was temporarily reduced last month. We had to utilize all our physical and intellectual capacities to complete…
Hello unicorns! Yes, yes! unicorns you are! ))) In this update I'd like to show you the technology window. As you can see this window is currently in developing progress and everything can be subject to change. 1 - This is where you manually assign funds...
Hello comrades! We would like to inform you we have started coding again. As I mentioned in my previous message we had to dive into old code and learn again everything what was done before. Learning from the past is passed and now we are back to normal develop…
To make old and long story short - wishlist and prepare to fight the real geopolitical war ... the New good old Cold War! https://www.youtube.com/watch?v=M_8rSY0dYK4&t=5s Game play explained https://www.youtube.com/watch?v=7E1tlR-ESEI&t=32s And don't forget to…
Hello comrades! I am very pleased to inform you we are back to TCWE2 developing. We have had some complicated time after Covid pandemic. Our team had to stop developing because of many different reasons. But now it's all in the past. We are back! Please, do no…
Hello comrades! I am very pleased to inform you we are back to TCWE2 developing. We have had some complicated time after Covid pandemic. Our team had to stop developing because of many different reasons. But now it's all in the past. We are back! Please, do no…
Scary armies on the field!
Each country has its own unique geography. Battle tactics always depend on landscape and size of a country or combat operational area. All these specifics should be considered during battle tactics. Each phase of war is different and unique for all countries i…
Each battle field is unique. It has different geographical landscape and size. Each landscape has bonuses and penalties for different units. We will speak about it in the next diary. Today we are going to discuss the size. Because it does matter! The size in t…
Not only STEALTH can protect units from enemies. COUNTERMEASURES can do it as well. But before I explain COUNTERMEASURES I need to start with MANEUVER. MANEUVER is the ability of a unit to do manoeuvres. Obviously saying. Units do strategic or tactical MANEUVE…
Last time we discussed how RANGE of WEAPON and RADAR of ELECTRONICS work during a battle. Unit can’t hit a target within the RANGE of WEAPON or if it doesn’t see other units in the range of RADAR visibility distance. But there are two more very important optio…
As we discovered in the last diary chapter there is ARMOR and HIT POINT for all units in the game. The value of HIT POINT deducts from ARMOR when WEAPON fires. If ARMOR is 0 or below for any unit it destroys. And how far our WEAPON can fire? There is distance …
Now it is a time to start explaining about model components ( equipment ) specifics and how it works on the battle field. As I mentioned in previous diaries you will be able to craft units with four main equipment ( it can be more then four if body load capaci…
Now, when we know some basics about unit crafting and battle rules let’s speak about unit customization a bit more in details. As I have mentioned before each unit model consists of equipment. You must have not less then one of each equipment to be able to cra…
Before I continue explaining unit craft customization let me talk a little why unit craft is actually important and what kind of effect it has on the battle field. There are five war phases in the game. Each phase ( and its geography) is specific. For example,…
Many of you may wonder what makes this game different or special from many other grand strategy games out there? Specially compare to big and famous titles? Well, we are proud to declare we do have something really special! And it is unit craft. Not just upgra…
There is production only for military in TCWE2. It is done with the idea to avoid extra micromanagement and make game more focused on politics and military actions. Civilian production is included in GDP and doesn’t have separate finance sector as military. Ta…
One of the main competitions between both superpowers during the Cold War was economy. The Soviet Union based on planned economy and USA believes in energy of capitalism in private sector. Both economical models are presented in the game. You, as leader of you…
Change of political system In Arms Race – The Cold War Era game each region has level of opposition and ideological influence. In TCWE2 the political life of regions much more various. Each region has ideological influence, leader with its own ideological visi…